format everything

This commit is contained in:
Tropical
2026-04-01 13:48:29 -05:00
parent 3e813592e4
commit dd93cfe91e
380 changed files with 2698 additions and 2595 deletions
@@ -662,7 +662,8 @@ void StructurePiece::fillColumnDown(Level* level, int tile, int tileData, int x,
bool StructurePiece::createChest(Level* level, BoundingBox* chunkBB,
Random* random, int x, int y, int z,
const std::vector<WeighedTreasure*>& treasure, int numRolls) {
const std::vector<WeighedTreasure*>& treasure,
int numRolls) {
int worldX = getWorldX(x, z);
int worldY = getWorldY(y);
int worldZ = getWorldZ(x, z);
@@ -685,7 +686,8 @@ bool StructurePiece::createChest(Level* level, BoundingBox* chunkBB,
bool StructurePiece::createDispenser(Level* level, BoundingBox* chunkBB,
Random* random, int x, int y, int z,
int facing, const std::vector<WeighedTreasure*>& items,
int facing,
const std::vector<WeighedTreasure*>& items,
int numRolls) {
int worldX = getWorldX(x, z);
int worldY = getWorldY(y);