refactor: replace NULL with nullptr across C++ codebase

Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
This commit is contained in:
MatthewBeshay
2026-03-30 16:25:52 +11:00
parent a330ecdcbb
commit dfb0e3b03e
752 changed files with 5396 additions and 5396 deletions
@@ -14,11 +14,11 @@ SelectWorldScreen::SelectWorldScreen(Screen* lastScreen) {
title = L"Select world";
done = false;
selectedWorld = 0;
worldSelectionList = NULL;
worldSelectionList = nullptr;
isDeleting = false;
deleteButton = NULL;
selectButton = NULL;
renameButton = NULL;
deleteButton = nullptr;
selectButton = nullptr;
renameButton = nullptr;
this->lastScreen = lastScreen;
}
@@ -113,7 +113,7 @@ void SelectWorldScreen::buttonClicked(Button* button) {
minecraft->setScreen(new CreateWorldScreen(this));
} else {
// create demo world
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
if (done) return;
done = true;
// 4J Stu - Not used, so commenting to stop the build failing
@@ -132,13 +132,13 @@ void SelectWorldScreen::buttonClicked(Button* button) {
}
void SelectWorldScreen::worldSelected(int id) {
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
if (done) return;
done = true;
minecraft->gameMode = NULL; // new SurvivalMode(minecraft);
minecraft->gameMode = nullptr; // new SurvivalMode(minecraft);
std::wstring worldFolderName = getWorldId(id);
if (worldFolderName == L"") // 4J - was NULL comparison
if (worldFolderName == L"") // 4J - was nullptr comparison
{
worldFolderName = L"World" + _toString<int>(id);
}