Delete in-tree 4J libraries after extraction

This commit is contained in:
MatthewBeshay
2026-03-21 00:38:32 +11:00
parent d901d24982
commit e0f4194bfb
47 changed files with 18 additions and 12248 deletions
+4 -4
View File
@@ -188,10 +188,10 @@ typedef XUID GameSessionUID;
#include "../Platform/Windows64/4JLibs/inc/4J_Render.h"
#include "../Platform/Windows64/4JLibs/inc/4J_Storage.h"
#elif defined __linux__
#include "../../4J.Input/4J_Input.h"
#include "../../4J.Profile/4J_Profile.h"
#include "../../4J.Render/4J_Render.h"
#include "../../4J.Storage/4J_Storage.h"
#include "4J_Input.h"
#include "4J_Profile.h"
#include "4J_Render.h"
#include "4J_Storage.h"
#elif defined __PSVITA__
#include "../Platform/PSVita/4JLibs/inc/4J_Input.h"
#include "../Platform/PSVita/4JLibs/inc/4J_Profile.h"