refactor: expand AUTO_VAR macro

This commit is contained in:
Tropical
2026-03-29 23:59:05 -05:00
parent a330ecdcbb
commit e45151ae64
201 changed files with 1051 additions and 1055 deletions
@@ -24,7 +24,7 @@ void GameRuleDefinition::write(DataOutputStream* dos) {
// Write children.
dos->writeInt(children->size());
for (AUTO_VAR(it, children->begin()); it != children->end(); it++)
for (auto it = children->begin(); it != children->end(); it++)
(*it)->write(dos);
}
@@ -119,7 +119,7 @@ GameRuleDefinition::enumerateMap() {
int i = 0;
std::vector<GameRuleDefinition*>* gRules = enumerate();
for (AUTO_VAR(it, gRules->begin()); it != gRules->end(); it++)
for (auto it = gRules->begin(); it != gRules->end(); it++)
out->insert(std::pair<GameRuleDefinition*, int>(*it, i++));
return out;