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refactor: move 4J implementations into platform/sdl2
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@@ -6,7 +6,7 @@
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#include <string>
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#include <vector>
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#include "4J_Render.h"
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#include "platform/sdl2/Render.h"
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#include "BeaconCancelButton.h"
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#include "BeaconConfirmButton.h"
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#include "BeaconPowerButton.h"
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