refactor: move 4J implementations into platform/sdl2

This commit is contained in:
MatthewBeshay
2026-04-02 16:03:08 +11:00
parent 35b63da24d
commit e5a859f8a7
264 changed files with 336 additions and 415 deletions
@@ -5,7 +5,7 @@
#include <cmath>
#include <vector>
#include "4J_Render.h"
#include "platform/sdl2/Render.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.Client/Linux/Stubs/winapi_stubs.h"
#include "Minecraft.Client/include/BufferedImage.h"