nuke telemetry recording calls

This commit is contained in:
Tropical
2026-03-30 20:40:50 -05:00
parent 8580100ce4
commit ed9701fc4d
22 changed files with 1 additions and 158 deletions
@@ -93,8 +93,6 @@ void UIScene_DeathMenu::handlePress(F64 controlId, F64 childId) {
playTime = (int)pMinecraft->localplayers[m_iPad]
->getSessionTimer();
}
TelemetryManager->RecordLevelExit(
m_iPad, eSen_LevelExitStatus_Failed);
if (StorageManager.GetSaveDisabled()) {
uiIDA[0] = IDS_CONFIRM_CANCEL;
@@ -127,17 +125,12 @@ void UIScene_DeathMenu::handlePress(F64 controlId, F64 childId) {
}
}
} else {
TelemetryManager->RecordLevelExit(
m_iPad, eSen_LevelExitStatus_Failed);
// just exit the player
app.SetAction(m_iPad, eAppAction_ExitPlayer);
}
} else {
// is it the primary player exiting?
if (m_iPad == ProfileManager.GetPrimaryPad()) {
TelemetryManager->RecordLevelExit(
m_iPad, eSen_LevelExitStatus_Failed);
// adjust the trial time played
ui.ReduceTrialTimerValue();
@@ -152,9 +145,6 @@ void UIScene_DeathMenu::handlePress(F64 controlId, F64 childId) {
&IUIScene_PauseMenu::ExitGameDialogReturned,
(void*)GetCallbackUniqueId());
} else {
TelemetryManager->RecordLevelExit(
m_iPad, eSen_LevelExitStatus_Failed);
// just exit the player
app.SetAction(m_iPad, eAppAction_ExitPlayer);
}