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format the whole repo (again)
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@@ -1,15 +1,16 @@
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#include "FootstepParticle.h"
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#include <GL/gl.h>
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#include <cmath>
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#include "4J_Render.h"
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#include "minecraft/client/particle/Particle.h"
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#include "minecraft/client/particle/ParticleEngine.h"
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#include "minecraft/client/renderer/Tesselator.h"
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#include "minecraft/client/renderer/Textures.h"
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#include "minecraft/client/resources/ResourceLocation.h"
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#include "minecraft/world/level/Level.h"
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#include "minecraft/client/particle/Particle.h"
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#include "minecraft/client/particle/ParticleEngine.h"
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ResourceLocation FootstepParticle::FOOTPRINT_LOCATION =
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ResourceLocation(TN_MISC_FOOTSTEP);
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