chore: rename LCRE branding to LCE-Revelations

Renames release artifacts, Docker image, container/service names,
and shell wrappers from the legacy LCRE prefix to LCE-Revelations.

* Banner asset: LCRE-banner.png to LCE-Revelations-banner.png
* Docker compose service and container: minecraft-lce-dedicated-server
  to lce-revelations-dedicated-server
* ghcr image: ghcr.io/itsrevela/minecraft-lce-dedicated-server to
  ghcr.io/lce-hub/lce-revelations-dedicated-server
* Dockerfile MC_RUNTIME_DIR default points at the CMake build output
  path now that the legacy x64/ MSBuild path is no longer produced
* README and helper shell scripts updated to match

Workflow rename for nightly.yml release notes is folded into the
FourKit commit because the FourKit CI changes overwhelm the diff.
This commit is contained in:
itsRevela
2026-04-08 02:30:58 -05:00
parent 29ebc01ea9
commit 5d56f5080f
7 changed files with 30 additions and 17 deletions
+11 -2
View File
@@ -1,8 +1,17 @@
FROM debian:bookworm-slim
ARG DEBIAN_FRONTEND=noninteractive
# basically, it only works with a Release build.(libs are not included in Debug build)
ARG MC_RUNTIME_DIR=x64/Minecraft.Server/Release
# Build the server with CMake first (see COMPILE.md). The build context is
# the repo root, and the path below points at the **vanilla** server's Release
# output. The vanilla flavour is shipped because it has no .NET dependency
# and runs reliably under Wine.
#
# A FourKit-enabled image is intentionally NOT built here yet: hosting the
# .NET 10 self-contained runtime through Wine has not been smoke-tested.
# Once it's validated, this Dockerfile can be extended (or split into a
# second variant) to bake in the runtime/ and plugins/ folders from
# build/windows64/Minecraft.Server.FourKit/Release.
ARG MC_RUNTIME_DIR=build/windows64/Minecraft.Server/Release
RUN dpkg --add-architecture i386 \
&& apt-get update \