add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-04-08 12:03:15 +03:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions
@@ -1,6 +1,6 @@
#pragma once
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#include "../../Common/Network/NetworkPlayerInterface.h"
#include "SQRNetworkPlayer.h"
// This is an implementation of the INetworkPlayer interface, for Sony platforms. It effectively wraps the SQRNetworkPlayer class in a non-platform-specific way.
@@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/Socket.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "PlatformNetworkManagerSony.h"
#include "NetworkPlayerSony.h"
#include "..\..\Common\Network\GameNetworkManager.h"
#include "../../Common/Network/GameNetworkManager.h"
CPlatformNetworkManagerSony *g_pPlatformNetworkManager;
@@ -1,10 +1,10 @@
#pragma once
using namespace std;
#include <vector>
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#include "..\..\Common\Network\PlatformNetworkManagerInterface.h"
#include "..\..\Common\Network\SessionInfo.h"
#include "../../../Minecraft.World/C4JThread.h"
#include "../../Common/Network/NetworkPlayerInterface.h"
#include "../../Common/Network/PlatformNetworkManagerInterface.h"
#include "../../Common/Network/SessionInfo.h"
#include "SQRNetworkPlayer.h"
// This is how often we allow a search for new games
@@ -12,7 +12,7 @@
#include <unordered_map>
#if defined __PSVITA__
#include "..\..\Minecraft.Client\PSVita\4JLibs\inc\4J_Profile.h"
#include "../../Minecraft.Client/PSVita/4JLibs/inc/4J_Profile.h"
#endif
class SQRNetworkPlayer;
@@ -1,7 +1,7 @@
#include "stdafx.h"
#include "SonyCommerce.h"
#include "..\PS3Extras\ShutdownManager.h"
#include "../PS3Extras/ShutdownManager.h"
#include <sys/event.h>
@@ -3,15 +3,15 @@
#ifdef __PS3__
#include "PS3\Network\SonyHttp_PS3.h"
#include "PS3/Network/SonyHttp_PS3.h"
SonyHttp_PS3 g_SonyHttp;
#elif defined __ORBIS__
#include "Orbis\Network\SonyHttp_Orbis.h"
#include "Orbis/Network/SonyHttp_Orbis.h"
SonyHttp_Orbis g_SonyHttp;
#elif defined __PSVITA__
#include "PSVita\Network\SonyHttp_Vita.h"
#include "PSVita/Network/SonyHttp_Vita.h"
SonyHttp_Vita g_SonyHttp;
#endif
@@ -1,7 +1,7 @@
#pragma once
#include "..\..\Common\Network\Sony\sceRemoteStorage\header\sceRemoteStorage.h"
#include "../../Common/Network/Sony/sceRemoteStorage/header/sceRemoteStorage.h"
class SonyRemoteStorage
{