Only drop one seed, not 3 (#710)

* Fix mouse getting grabbed outside window of the game

* seedfix by changing spawnresources() & removing other branch pullrequest

* revert sln change & remove comment
This commit is contained in:
2026-03-06 11:05:03 -06:00
committed by GitHub
parent ea65542c1b
commit 6cd6b21926
+1 -1
View File
@@ -187,7 +187,7 @@ void StemTile::spawnResources(Level *level, int x, int y, int z, int data, float
Item *seed = NULL; Item *seed = NULL;
if (fruit == Tile::pumpkin) seed = Item::seeds_pumpkin; if (fruit == Tile::pumpkin) seed = Item::seeds_pumpkin;
if (fruit == Tile::melon) seed = Item::seeds_melon; if (fruit == Tile::melon) seed = Item::seeds_melon;
for (int i = 0; i < 3; i++) if (seed != NULL)
{ {
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(seed))); popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(seed)));
} }