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feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <[email protected]>
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#pragma once
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#include "Minecart.h"
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class MinecartTNT : public Minecart
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_MINECART_TNT; };
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static Entity *create(Level *level) { return new MinecartTNT(level); }
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private:
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static const byte EVENT_PRIME = 10;
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int fuse;
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void _init();
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public:
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MinecartTNT(Level *level);
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MinecartTNT(Level *level, double x, double y, double z);
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virtual int getType();
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virtual Tile *getDefaultDisplayTile();
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virtual void tick();
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virtual void destroy(DamageSource *source);
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protected:
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virtual void explode(double speedSqr);
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virtual void causeFallDamage(float distance);
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public:
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virtual void activateMinecart(int xt, int yt, int zt, bool state);
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virtual void handleEntityEvent(byte eventId);
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virtual void primeFuse();
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virtual int getFuse();
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virtual bool isPrimed();
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virtual float getTileExplosionResistance(Explosion *explosion, Level *level, int x, int y, int z, Tile *tile);
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virtual bool shouldTileExplode(Explosion *explosion, Level *level, int x, int y, int z, int id, float power);
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protected:
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virtual void readAdditionalSaveData(CompoundTag *tag);
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virtual void addAdditonalSaveData(CompoundTag *tag);
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};
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