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feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <[email protected]>
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@@ -1,10 +1,11 @@
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#pragma once
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#include "Animal.h"
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#include "OwnableEntity.h"
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class SitGoal;
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class TamableAnimal : public Animal
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class TamableAnimal : public Animal, public OwnableEntity
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{
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protected:
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static const int DATA_FLAGS_ID = 16;
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@@ -33,6 +34,9 @@ public:
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virtual void setSitting(bool value);
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virtual wstring getOwnerUUID();
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virtual void setOwnerUUID(const wstring &name);
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virtual shared_ptr<Mob> getOwner();
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virtual shared_ptr<Entity> getOwner();
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virtual SitGoal *getSitGoal();
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bool wantsToAttack(shared_ptr<LivingEntity> target, shared_ptr<LivingEntity> owner);
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Team *getTeam();
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bool isAlliedTo(shared_ptr<LivingEntity> other);
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};
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