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Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -40,7 +40,7 @@ struct critical_section
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void * OwningThread;
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void * LockSemaphore;
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#if defined(_WIN64)
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unsigned __int64 SpinCount;
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uint64_t SpinCount;
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#else
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unsigned long SpinCount;
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#endif
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