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shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -25,17 +25,17 @@ public:
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protected:
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virtual bool makeStepSound();
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virtual shared_ptr<Entity> findAttackTarget();
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virtual std::shared_ptr<Entity> findAttackTarget();
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virtual int getAmbientSound();
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virtual int getHurtSound();
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virtual int getDeathSound();
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virtual void checkHurtTarget(shared_ptr<Entity> target, float d);
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virtual void checkHurtTarget(std::shared_ptr<Entity> target, float d);
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virtual int getDeathLoot();
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virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
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public:
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virtual bool onLadder();
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virtual void makeStuckInWeb();
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virtual float getModelScale();
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virtual MobType getMobType();
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