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Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -8,10 +8,10 @@ class ChunkStorageProfilerDecorator : public ChunkStorage
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private:
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ChunkStorage *capsulated;
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__int64 timeSpentLoading;
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__int64 loadCount;
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__int64 timeSpentSaving;
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__int64 saveCount;
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int64_t timeSpentLoading;
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int64_t loadCount;
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int64_t timeSpentSaving;
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int64_t saveCount;
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int counter;
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