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Rename PCKFile.FileData.name -> PCKFile.FileData.filepath
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+18
-4
@@ -381,12 +381,26 @@ namespace PckStudio.Properties {
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// Looks up a localized string similar to {
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/// "COMMENT_1": "Tile data research by MattNL",
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/// "COMMENT_2": "JSON conversion by PhoenixARC",
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/// "Blocks": [
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/// { "grass_top": "Grass Block (Top)" },
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/// { "stone": "Stone" },
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/// { "dirt": "Dirt" },
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/// { "grass_side": "Grass Block (Side)" },
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/// { "planks_oak": "Oak Planks" },
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/// { "stoneslab_side": "Stone Slab (Side)" },
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/// { "stoneslab_top": "Stone Slab (Top)" },
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/// { "brick": "Bricks" },
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/// { "tnt_side": "TNT (Side)" },
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/// { "tnt_top": "TNT (Top)" },
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/// { "tnt_bottom": "TNT (Bottom)" },
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/// { "web": "Cobw [rest of string was truncated]";.
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/// </summary>
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public static byte[] tileData {
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public static string tileData {
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get {
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object obj = ResourceManager.GetObject("tileData", resourceCulture);
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return ((byte[])(obj));
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return ResourceManager.GetString("tileData", resourceCulture);
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}
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}
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