Added ArmorFlags to Cube rendering class

This commit is contained in:
MayNL
2026-05-11 11:39:14 -04:00
parent 5c4c0eeebc
commit de98a9217e
4 changed files with 12 additions and 10 deletions
@@ -13,6 +13,6 @@ namespace PckStudio.Rendering.Extension
public static Cube ToCube(this SkinBOX skinBOX) => skinBOX.ToCube(0f);
public static Cube ToCube(this SkinBOX skinBOX, float inflate, bool flipZMapping = false)
=> new Cube(skinBOX.Pos.ToOpenTKVector(), skinBOX.Size.ToOpenTKVector(), skinBOX.UV.ToOpenTKVector(), skinBOX.Scale + inflate, skinBOX.Mirror, flipZMapping);
=> new Cube(skinBOX.Pos.ToOpenTKVector(), skinBOX.Size.ToOpenTKVector(), skinBOX.UV.ToOpenTKVector(), skinBOX.Scale + inflate, skinBOX.Mirror, flipZMapping, skinBOX.ArmorMaskFlags);
}
}