Commit Graph
1522 Commits
Author SHA1 Message Date
MattN-L 07b962e007 Corrected particle data 2024-03-15 23:42:18 -04:00
MattN-L ae74ed7d14 Made all atlas types uniform 2024-03-15 22:16:02 -04:00
MattN-L c2fe826a06 Fixed SetTile bug with "child" tiles 2024-03-15 20:43:16 -04:00
MattN-L a26f282476 Added Painting support to Atlas Editor 2024-03-15 20:34:35 -04:00
MattN-L 81322a0ca3 Renamed atlas resources 2024-03-15 19:25:55 -04:00
MattN-L b942cb9f5b Fixed bizarre drawing issue with MapIcons atlas 2024-03-15 19:19:17 -04:00
MattN-L 5b240b670d Split Tile Data 2024-03-15 19:07:44 -04:00
MattN-L bec3d5d643 Added color data for particles in Atlas Editor 2024-03-15 18:26:35 -04:00
miku-666 65ad649737 MainForm - Move subpck reading to filetype click events 2024-03-15 23:17:27 +01:00
miku-666 18310537ae MainForm - Add simple indecator when file has unsaved changes 2024-03-15 23:15:57 +01:00
miku-666 b07462b439 Update OMI submodule
- Changed pck file property api
- Move LocFile InitializeDefault to extension class
2024-03-15 23:13:58 +01:00
MattN-L 1122fefaf0 Added Shulker Box Overlay to tile data
Not used, but it appears that this is what 4J was trying to do
2024-03-15 17:22:44 -04:00
MattN-L 557882f487 Added Particle support for Atlas Editor 2024-03-15 15:44:27 -04:00
MattN-L 3bbfa7a9b4 Non 1x1 tiles now extract and replace correctly 2024-03-15 14:03:03 -04:00
MattN-L e51bedba4f Added width and height properties for tiles 2024-03-15 02:00:56 -04:00
MattN-L 7e88a06ddc Updated TextureAtlasEditor
-Added support for Explosion atlas
-Added variants for spawn eggs
2024-03-14 23:56:20 -04:00
MattN-L ede22c5b72 Adjusted interface design 2024-03-14 20:04:38 -04:00
MattN-L 9469ebc3fd Added Slider for XP Orb colors 2024-03-14 18:54:57 -04:00
MattN-L 627cb01bf6 Added Atlas Editor support for Experience Orbs 2024-03-14 16:52:07 -04:00
MattN-L 7b5ef21ab8 Updated Minecraft dye colors for custom color form 2024-03-14 15:20:38 -04:00
miku-666 ab8a42c132 MainForm - Fix trying to delete non existing loc key 2024-03-14 18:00:21 +01:00
MattN-L 86cdc74a9d Fix for SetTile not updating the texture properly 2024-03-13 18:56:50 -04:00
MattN-L 42d6d44e2c Added highlight for selected tiles in Atlas Editor 2024-03-13 18:48:06 -04:00
MattN-L ceceebfe4c Added MapIcon support to Atlas Editor 2024-03-13 16:35:49 -04:00
MattN-L 16183baf7f Moved atlas resources 2024-03-13 15:31:03 -04:00
miku-666 60958860ce MainForm - Remove 'Convert to Bedrock' feature 2024-03-13 18:14:51 +01:00
miku-666 3f4b7b705e MainForm - Remove 'Add Custom Icon' feature 2024-03-13 18:13:19 +01:00
miku-666 2ec739d4c0 MainForm - Fix unable to create skin when no loc file is found 2024-03-13 18:04:48 +01:00
MattN-L 3bf0075206 Improved keyboard navigation 2024-03-13 07:29:59 -04:00
MattN-L f6e72b0e6e Added atlas editor support for moon phases 2024-03-13 07:01:31 -04:00
MattN-L 513e73fa1a Update tileData.json
-Filled empty clock and compass slots for texture atlas editor
2024-03-13 05:34:44 -04:00
MattN-L 8213fe391f Added Custom Color support for specific tiles
-Custom Color Tiles are Leather Armor, Potion (Overlay) / Potion Contents, Leather Horse Armor, and Cauldron Water
2024-03-13 05:21:09 -04:00
MattN-L f2c990be11 Adjusted variant column size 2024-03-12 02:01:34 -04:00
MattN-L c4e797d403 Fix for tiles with only one variant not displaying correctly 2024-03-11 16:54:52 -04:00
MattN-L c645cef9ed Added Classic Water variant support 2024-03-10 16:40:25 -04:00
MattN-L 550ee7ab6d Updated Atlas Editor
-Fixed keyboard input not working on tiles with duplicate names
-Duplicate tiles now display the texture, variants, and name of its "parent" tile
-Fixed Animated tiles not correctly displaying variant box
-Water tiles now automatically fill in colors from the water table
2024-03-05 13:28:09 -05:00
MattN-L b862ffbf0f Update tileData.json
-Added color variants for stems, double tall grass, tall fern, vines
-Added internal names for kelp for use in the atlas editor
2024-03-05 13:26:29 -05:00
MattN-L 11fe0e1ff1 Removed cancel option from invalid entry prompt 2024-03-05 11:23:16 -05:00
MattN-L 4809f6a71f Improved file extraction code 2024-03-05 11:22:36 -05:00
MattN-L 89c29051d4 EntityMaterials Editor fix
-Files with invalid materials, such as TNBC pack, no longer crash the program
-Invalid material entries now have a unique icon
-Invalid materials can be hidden by the user should they be detected.
-Entity Materials Editor UI has been improved slightly
2024-03-04 23:13:55 -05:00
MattN-L 08b769b70d Updated entity resources
-Added an icon for invalid entity entries on the entity atlas resource
-Fix for "Spectral Arrow" icon being incorrectly offset on the entity atlas resource
-Fix for "Zombie Villager" appearing as "Villager" in the Materials Editor
2024-03-04 20:47:13 -05:00
MattN-L 01bea15cfb Fixed missing label for some PS4 tiles 2023-12-11 08:29:17 -05:00
miku-666 63402857b7 MainForm - Fixed renaming folder throwing exception 2023-11-20 19:41:18 +01:00
MattNL 041eb43462 Fixed rename "deleting" files with identical names 2023-11-13 19:02:41 -05:00
MattNL 5f9d09120f Fix for file arguments no longer opening the PCK 2023-11-13 16:52:33 -05:00
MattNL 100471c52a Update OMI 2023-11-12 19:57:26 -05:00
MattNL f83e562de7 Temporarily added Move Up/Down functionality for skins 2023-10-09 14:10:40 -04:00
Miku-666 1e94d23281 Added new PCK-Studio Updater (#20)
* Added PCK-Studio-Updater project

* Updated PCK-Studio-Updater to be a standanlone executable and added checkbox for using beta builds in the settings panel

* Rename constant define '_NOT_DEBUG' to 'NDEBUG' and moved it to .csproj file
2023-10-08 15:00:01 +02:00
miku-666 2e8a4316ba TextureAtlasEditor - Fixed combo box being disabled when color mask is supported 2023-09-23 18:21:15 +02:00
miku-666 db11c0d3e0 Updated GRF Editor and OMI submodule 2023-09-03 17:53:59 +02:00