Files
PCK-Studio/PCK-Studio/Forms/Editor/AnimationEditor.Designer.cs
Miku-666 8dfe9cf5b0 3d skin renderer (#50)
* Add 'Validate Skin Dimension' setting

* AddNewSkin - Fix cape box not showing after skin selection

* Extended ResourceLocation for better atlas handling

* ModelImporter - Add block bench export for models inside models.bin

* ModelIporter - Rename 'GetPivot' to 'GetSkinBoxPivot'

* ModelImporter - Fix ANIM2BOX to properly support slim skin models

* ModelImporter - Update BedrockModel json class

* ModelImporter - Update 'FixTexture' to be more generic

* Update ModelContainer API inside OMI-Lib

* Update skin vertex shader to not swap yz

* Update CubeMesh class

* SkinRenderer - Move framebuffer and error checking function to SceneViewport

* SceneViewport - Change OnUpdate parameter

* SkinRenderer - Fix Highlight part having wrong transform

* SkinRenderer - Move call to 'SwapBuffers' into SceneViewport.OnUpdate

* AppSettingsForm - Update API to be more flexible

* SkinBOXExtensions - Update 'GetUVGraphicsPath'

* SkinRenderer - Update 'OnUpdate' function

* SkinRenderer - Add 'LockMousePosition' option

* CustomSkinEditor - Update HighlightlingColor when selecting a part

* CustomSkinEditor - Add render settings

* CustomSkinEditor - Small non-technical changes

* SkinRenderer - Small non-technical changes

* CustomSkinEditor - Load render settings when 'OnLoad' is called

* SkinRenderer - Fix centering leg0/1

* SkinRenderer - Update 'ReInitialzeSkinData' to upload new data to shader

* Rename 'ModelImporter' -> 'SkinModelImporter' and add api interface to add custom import/export providers

* CubeGroupMesh - Fix overlay parts not showing proerly

* SkinRenderer - Fix part highlighting respecting inflate

* Split up model and skin importer into seperate classes and improved api

* IModelImportProvider - Add 'SupportImport' and 'SupportExport' property fields

* ModelImporter - Rename 'SimpleSkinImportProvider' to 'InternalImportProvider'

* modelTextureLocations.json - Add todo

* SkinModelImporter - Move 'ModelTextureLocations' to GameModelImporter

* CustomSkinEditor - Add SettingsManager for RenderSettings

* ModelImporter::Import - Check if file exists

* Rename 'modelTextureLocations' to 'modelMetaData'

* GameModelImporter - Change blockbench name when exporting

* SettingsManager - Add functionality to create internal settings object and add settings to it

* GameModelImporter - Fully implemented game-model export to block bench

* AppSettingsForm - Fix re-adding settings description to default settings

* AppSettingsForm - Add settings description to 'ValidateImageDimension'

* GameModelImporter - Add copyright notice and remove unnecessary using statements

* ModelImporter - Add copyright notice and remove unnecessary using statements

* BlockBenchModel - Fix Texture class json deserialization

* SkinModelImporter - Add 'TryConvertToSkinBoxType' function

* modelMetaData - Remove comments

* SkinModelImporter - Fix 'GetSkinBoxPivot' function

* SkinModelImporter - Add null check in 'FixTexture' function

* SkinModelImporter - Add offset detection when importing skin model

* CustomSkinEditor - Add 'export template' button

* GameModelImporter - Rename 'ModelTextureLocations' -> 'ModelMetaData'

* ModelImporter - Add summary to 'SupportedModelFileFormatsFilter' property

* GameModelImporter - Change function signature of 'CreateElement'

* GameModelImporter - Add options to create root outline

* GameModelImporter - Update Debug message in 'TraverseChildren'

* MainForm - Small code refactor

* Rename class 'Meta' ->'BlockBenchFormatInfo' and update BlockBenchModel.Create function signature

* MainForm - Update 'GetModelTextures' local function

* GameModelImporter - Check model metadata before conversion

* GameModelInfo - Mark class as sealed

* SkinModelImporter - Check if blockbench model uses box uv

* BlockBenchModel - Add export property to class 'Element'

* CustomSkinEditor - Remove unused 'PreviewImage' property

* CustomSkinEditor - Change highlight color on texture

* SkinModelImporter - Fix Block Bench Model import

* modelMetaData - Add meta data for 1.14 models

* SkinModelImporter - Update 'TryConvertToSkinBoxType' function

* SkinModelExporter - Fix model export for bbmodel and bedrock model

* SkinRenderer - Fix order of applying anim animations to match the game

* SkinModelImporter - Fix exception thrown in 'FixTexture'

* CustomSkinEditor - Add Anim editor button and fix anim not being updated when exporting

* SkinModelImporter - Fix offset detection when importing

* SkinModelImporter - Swap box bottom texture when texture is available

* GameModelImporter - Sort using statements

* SkinModelImporter - Small code clean up inside 'ImportBedrockJson'

* SkinModelImporter - Update 'AddBone' function inside 'ExportBedrockJson'

* SkinModelImporter - Fix bottom texture swaping being done bofre parts where imported

* SkinMoelImporter - Rename 'GetSkinBoxPivot' to 'GetSkinPartPivot'

* SceneViewport - Rename 'Init' to 'Initialize'

* SkinModelImporter - Add texture import in 'ImportBedrockJson'

* SkinModelImporter - Fix becrock model import

* Skin-/GameModelImporter - Rename 'fileName' parameter to 'filepath'

* Add ModelEditor

* modelMetaData - Add cavespider texture location

* GameModelImporter - Update 'ExportBlockBenchModel' function

* GameModelImporter - Mark 'ModelExportSettings' as sealed

* ModelEditor -Add Save tool menu item & add TrySetTexture Delegate

* ModelEditor - Add model node icons

* Update CubeMesh & rename CubeGroupMesh to CubeMeshCollection

* ModelEditor - Rename 'GetModelNodes' & 'GetModelPartNodeChildren'

* Update GenericMesh & mesh rendering

* Move Cube conversion into SkinBOXExtensions

* GenericMesh - Made 'Transform' property abstract

* SceneViewport - Add shaderLibrary and api to it

* Rename 'skin...' shaders to 'texturedCube...'

* Update modelMetaData part hierarchy structure

* ShaderProgram - Add 'SetUniform2' overload for System.Drawing.Size

* ModelEditor - Create factory methods for custom model treenodes

* modelMetaData - Add 'slime.armor' texture location & pattern texture locations for 'tropicalfish_-a/-b'

* Move Debug & Camera control into SceneViewport

* Update BoundingBox

* Add ModelRenderer

* ShaderProgram - Update GetUniformLocation to retrive all active uniforms when linking program

* ModelEditor - Add option to show bounding box of the model

* SceneViewport - Add OnPaint override to clear color and depth buffer and enable depth testing

* Update OMI submodule

* Update  Texture base class to accept slot when calling Bind

* Plain color fragment shader - Update uniform names to be PascalCase

* SceneViewport - Add 'ResetCamera' virtual function

* CustomSkinEditor - Add missing render setting 'Show Armor'

* ModelRenderer - Fix centering model after selecting

* Move 'SceneViewport.GetBounds' to 'BoundingBox.GetEnclosingBoundingBox'

* CubeMeshCollection - Implemented 'GetBounds'

* SkinRenderer - Add option to show skins bounding box

* ModelEditor - Update 'GetModelImageIndex'

* SceneViewport - Disable blend when rendering debug graphics

* ModelEditor - Remove 'Model' property in favor to 'LoadModel' function

* JsonModelMetaData - Initialize 'RootParts' to empty array

* BoundingBox - Fix exception when empty enumerable was passed

* CubeMesh - Remove 'SetName' and add constructor with 'name' parameter

* SkinBOX - Change class to record & make member properties getter only

* BoundingBox - Move 'Abs' function into extension class

* SceneViewport - Change 'Transform' to 'GetTransform'

* BoundingBox - Make 'GetVertices' static & add GetTransform

* SkinRenderer - Fix bounds calculation when offset is set & fix part highlighting

* CubeMesh - Move translation & scaling into 'GetTransform'

* CubeMeshCollection - Update 'Contains' overload function & 'SetVisible'

* ModelRenderer - Fix pivot point rendering

* ModelRenderer - Add part highlighting

* modelMetaData - Add missing part to dolphin

* modelMetaData - Add missing parts to dragon

* CubeMesh - Fix 'GetTransform' function

* ModelRenderer - Fix model rotation, pivot & translation issues

* ModelRenderer - Add offset to render transform & camera

* ModelRenderer - Tried fixing alpha rendering issues

* modelMetaData - Add missing part to dragon & add comment

* Add 'ITryGetSet.cs' and useful wrappers for it

* ModelRenderer - Rename 'HighlightInfo.Pivot' to 'HighlightInfo.Translation'

* ITryGetSet - mark classes and interfaces public

* ModelEditor - Add material render support

* ModelRenderer - Add 'TryGetModelMetaData' method

* Fix rendering invisible vertecies

* ModelRenderer - Simplefied populating 'metaData.RootParts' property

* ModelRenderer - Add 'modelOffset' field

* ModelRenderer - Update 'SetModelMaterial'

* ModelRenderer - Add simple way of rendering a 2nd layer of a model(the bed model only for now)

* ModelRenderer - Fix pivot points not working on horse model properly

* ResourceLocation - Add 'Unknown' ResourceLocation instance & improved 'ResourceLocation.GetFromPath'

* ResourceCategory - Add 'MobEntityTextures' & 'ItemEntityTextures'

* Add default model handling (defaults unfinished)

* Add Default Bed model

* Add default chicken model

* Add default cow model

* AddSkinPrompt - Fix Custom skin editor not having anim flag properly set

* SceneViewport - Fix Designer crashing when trying to call 'OnPaint'

* Update OMI submodule

* SceneViewport - Call 'base.OnMouseUp' before our own code

* BlockBenchModel - Fix 'Texture.Name' being null

* ItemSelectionPopUp - Fix 'okBtn_Click' condition

* MainForm - Add export function for default models

* MainForm - Fix model selector ignoring cancel button

* MainForm - Remove unnecessary wrapper for 'entityMaterials.TryGetValue'

* ModelEditor - Add remove model to context menu

* ModelEditor - Add 'GetModelContainer' function

* GameModelImporter - Add import functionality

* MainForm - Add texture when exporting default models

* Add default model for: redcow, pig, snowgolem & dragon head

* Add SkinModel & SkinIdentifier class

* Refactor Skin.cs
- Move texture from 'SkinModel' to Skin.cs
- Move 'Id' from SkinMetaData into it's own class(SkinIdentifier.cs)
- Create SkinModelInfo class for keeping skin conversion simple

* Skin.cs - Rename 'ANIM' property to 'Anim'

* Move 'hasInvalidEntries' into 'MaterialExtensions.HasInvalidEntries'

* Add ISaveContext

* PckAssetExt - Rename parameter names for 'GetSkin'

* Add Editor.cs

* Update most editors to use new Editor class and save context

* CustomSkinEditor - Use Editor as base class

* SkinMetaData - Change to Immutable data type

* PckAssetExtension - [SetSkin] Change adding loc key to setting loc key

* ImageDeserializer - Add format check when deserializing

* MainForm - [HandleSkinFile] Rename some varibale names

* ModelEditor - Use Editor as base class

* Move static variables from 'ModelPartSpecifics' to 'GameConstants'

* Texture.cs - Add IDisposable interface

* PckAssetExtensions - [SetSkin] Add null check for loc file

* AnimationEditor - Fix auto save check

* TextureAtlasEditor - Refactor animation access control

* TextureAtlasEditor - Sort using directives

* MainForm - [HandleTextureFile] Add Debug message when animation has no frames to save

* AddSkinPrompt - Update save context for custom skin editor

* Editor - Move autosave check in 'OnFormClosing'

* ModelRenderer - Update designer specifics

* Merge 'multi-pck-files-feature' into '3dSkinRenderer'

* [WIP] Sub-pck in new tab with savecontext etc.

* SceneViewport - Change base refresh rate to 60 fps

* CustomSkinEditor - Move max offset value into a constant

* ModelEditor - Add highlighting of sinfgle model boxes

* MainForm - Add constant for max pck id value

* CustomSkinEditor - Remove fps slider and re-ordered ui

* EditorForm - Remove abstract from class declaration

* EditorControl - Made virtual funtion throw `NotImplementedException`

* CustomSkinEditor - Fix naming violations

* CustomSkinEditor - Move initialization of render settings into a seperate funtion & remove `show armor` setting

* Move Common functionality to Core project & rendering and Model support as well

* Change namespace of EditorForm & EditorControl

* Add Constant 'NDEBUG' to Core, Rendering & ModelSupport project

* PckStudio.csproj - Remove `defaultModels.json` & `modelMetaData.json`
- files were moved to PckStuido.ModelSupport

* PckStudio.csproj - Remove unused `ApplicationBuildInfo.cs`

* PckStudio.Core - Add NamedData.cs

* PckStudio - Move some Resources to Core

* Add Altas class & refactored Atlas editor

* Update OMI Submodule

* TextureAtlasEditor - Fix clear button not reseting color

* Fix PackInfo.cs - OMI.Endianess -> OMI.ByteOrder

* TextureAtlas - Impl extraction&import of large tiles

* PckStudio.Core - Remove duplicated resources

* LOCEditor - Added menu item for copying loc id

* Core - Move 'MAX_PACK_ID' into GameConstants

* TextureAtlasEditor - small refactor + TODOs

* Update OMI submodule ref
2025-11-11 21:53:32 +01:00

391 lines
23 KiB
C#

namespace PckStudio.Forms.Editor
{
partial class AnimationEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(AnimationEditor));
this.frameTreeView = new System.Windows.Forms.TreeView();
this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
this.addFrameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.removeFrameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.TextureIcons = new System.Windows.Forms.ImageList(this.components);
this.menuStrip = new System.Windows.Forms.MenuStrip();
this.fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.saveToolStripMenuItem1 = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
this.importToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.importAnimationTextureToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.importJavaAnimationToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.importGifToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportAsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportJavaAnimationToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.gifToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.editToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.bulkAnimationSpeedToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.helpToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.frameTimeandTicksToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.howToInterpolation = new System.Windows.Forms.ToolStripMenuItem();
this.editorControlsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.setBulkSpedToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.javaAnimationSupportToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.InterpolationCheckbox = new MetroFramework.Controls.MetroCheckBox();
this.AnimationStartStopBtn = new MetroFramework.Controls.MetroButton();
this.tileLabel = new MetroFramework.Controls.MetroLabel();
this.animationPictureBox = new PckStudio.ToolboxItems.AnimationPictureBox();
this.contextMenuStrip1.SuspendLayout();
this.menuStrip.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.animationPictureBox)).BeginInit();
this.SuspendLayout();
//
// frameTreeView
//
this.frameTreeView.AllowDrop = true;
this.frameTreeView.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)));
this.frameTreeView.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
this.frameTreeView.ContextMenuStrip = this.contextMenuStrip1;
this.frameTreeView.ForeColor = System.Drawing.Color.White;
this.frameTreeView.ImageIndex = 0;
this.frameTreeView.ImageList = this.TextureIcons;
this.frameTreeView.Location = new System.Drawing.Point(20, 88);
this.frameTreeView.Margin = new System.Windows.Forms.Padding(0);
this.frameTreeView.Name = "frameTreeView";
this.frameTreeView.SelectedImageIndex = 0;
this.frameTreeView.ShowLines = false;
this.frameTreeView.ShowRootLines = false;
this.frameTreeView.Size = new System.Drawing.Size(134, 253);
this.frameTreeView.TabIndex = 15;
this.frameTreeView.ItemDrag += new System.Windows.Forms.ItemDragEventHandler(this.frameTreeView_ItemDrag);
this.frameTreeView.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.frameTreeView_AfterSelect);
this.frameTreeView.NodeMouseDoubleClick += new System.Windows.Forms.TreeNodeMouseClickEventHandler(this.treeView1_doubleClick);
this.frameTreeView.DragDrop += new System.Windows.Forms.DragEventHandler(this.frameTreeView_DragDrop);
this.frameTreeView.DragEnter += new System.Windows.Forms.DragEventHandler(this.frameTreeView_DragEnter);
this.frameTreeView.DragOver += new System.Windows.Forms.DragEventHandler(this.frameTreeView_DragOver);
//
// contextMenuStrip1
//
this.contextMenuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.addFrameToolStripMenuItem,
this.removeFrameToolStripMenuItem});
this.contextMenuStrip1.Name = "contextMenuStrip1";
this.contextMenuStrip1.Size = new System.Drawing.Size(154, 48);
//
// addFrameToolStripMenuItem
//
this.addFrameToolStripMenuItem.Name = "addFrameToolStripMenuItem";
this.addFrameToolStripMenuItem.Size = new System.Drawing.Size(153, 22);
this.addFrameToolStripMenuItem.Text = "Add Frame";
this.addFrameToolStripMenuItem.Click += new System.EventHandler(this.addFrameToolStripMenuItem_Click);
//
// removeFrameToolStripMenuItem
//
this.removeFrameToolStripMenuItem.Name = "removeFrameToolStripMenuItem";
this.removeFrameToolStripMenuItem.Size = new System.Drawing.Size(153, 22);
this.removeFrameToolStripMenuItem.Text = "Remove Frame";
this.removeFrameToolStripMenuItem.Click += new System.EventHandler(this.removeFrameToolStripMenuItem_Click);
//
// TextureIcons
//
this.TextureIcons.ColorDepth = System.Windows.Forms.ColorDepth.Depth32Bit;
this.TextureIcons.ImageSize = new System.Drawing.Size(32, 32);
this.TextureIcons.TransparentColor = System.Drawing.Color.Transparent;
//
// menuStrip
//
this.menuStrip.AutoSize = false;
this.menuStrip.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
this.menuStrip.Dock = System.Windows.Forms.DockStyle.None;
this.menuStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.fileToolStripMenuItem,
this.editToolStripMenuItem,
this.helpToolStripMenuItem});
this.menuStrip.Location = new System.Drawing.Point(20, 60);
this.menuStrip.Name = "menuStrip";
this.menuStrip.RenderMode = System.Windows.Forms.ToolStripRenderMode.Professional;
this.menuStrip.Size = new System.Drawing.Size(134, 24);
this.menuStrip.TabIndex = 14;
this.menuStrip.Text = "menuStrip1";
//
// fileToolStripMenuItem
//
this.fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.saveToolStripMenuItem1,
this.toolStripSeparator1,
this.importToolStripMenuItem,
this.exportAsToolStripMenuItem});
this.fileToolStripMenuItem.ForeColor = System.Drawing.Color.White;
this.fileToolStripMenuItem.Name = "fileToolStripMenuItem";
this.fileToolStripMenuItem.Size = new System.Drawing.Size(37, 20);
this.fileToolStripMenuItem.Text = "File";
//
// saveToolStripMenuItem1
//
this.saveToolStripMenuItem1.Image = ((System.Drawing.Image)(resources.GetObject("saveToolStripMenuItem1.Image")));
this.saveToolStripMenuItem1.Name = "saveToolStripMenuItem1";
this.saveToolStripMenuItem1.Size = new System.Drawing.Size(122, 22);
this.saveToolStripMenuItem1.Text = "Save";
this.saveToolStripMenuItem1.Click += new System.EventHandler(this.saveToolStripMenuItem1_Click);
//
// toolStripSeparator1
//
this.toolStripSeparator1.Name = "toolStripSeparator1";
this.toolStripSeparator1.Size = new System.Drawing.Size(119, 6);
//
// importToolStripMenuItem
//
this.importToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.importAnimationTextureToolStripMenuItem,
this.importJavaAnimationToolStripMenuItem,
this.importGifToolStripMenuItem});
this.importToolStripMenuItem.Name = "importToolStripMenuItem";
this.importToolStripMenuItem.Size = new System.Drawing.Size(122, 22);
this.importToolStripMenuItem.Text = "Import";
//
// importAnimationTextureToolStripMenuItem
//
this.importAnimationTextureToolStripMenuItem.Name = "importAnimationTextureToolStripMenuItem";
this.importAnimationTextureToolStripMenuItem.Size = new System.Drawing.Size(171, 22);
this.importAnimationTextureToolStripMenuItem.Text = "Animation Texture";
this.importAnimationTextureToolStripMenuItem.Click += new System.EventHandler(this.importAnimationTextureToolStripMenuItem_Click);
//
// importJavaAnimationToolStripMenuItem
//
this.importJavaAnimationToolStripMenuItem.Name = "importJavaAnimationToolStripMenuItem";
this.importJavaAnimationToolStripMenuItem.Size = new System.Drawing.Size(171, 22);
this.importJavaAnimationToolStripMenuItem.Text = "Java Animation";
this.importJavaAnimationToolStripMenuItem.Click += new System.EventHandler(this.importJavaAnimationToolStripMenuItem_Click);
//
// importGifToolStripMenuItem
//
this.importGifToolStripMenuItem.Name = "importGifToolStripMenuItem";
this.importGifToolStripMenuItem.Size = new System.Drawing.Size(171, 22);
this.importGifToolStripMenuItem.Text = "Gif";
this.importGifToolStripMenuItem.Click += new System.EventHandler(this.importGifToolStripMenuItem_Click);
//
// exportAsToolStripMenuItem
//
this.exportAsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.exportJavaAnimationToolStripMenuItem,
this.gifToolStripMenuItem});
this.exportAsToolStripMenuItem.Name = "exportAsToolStripMenuItem";
this.exportAsToolStripMenuItem.Size = new System.Drawing.Size(122, 22);
this.exportAsToolStripMenuItem.Text = "Export as";
//
// exportJavaAnimationToolStripMenuItem
//
this.exportJavaAnimationToolStripMenuItem.Name = "exportJavaAnimationToolStripMenuItem";
this.exportJavaAnimationToolStripMenuItem.Size = new System.Drawing.Size(155, 22);
this.exportJavaAnimationToolStripMenuItem.Text = "Java Animation";
this.exportJavaAnimationToolStripMenuItem.Click += new System.EventHandler(this.exportJavaAnimationToolStripMenuItem_Click);
//
// gifToolStripMenuItem
//
this.gifToolStripMenuItem.Name = "gifToolStripMenuItem";
this.gifToolStripMenuItem.Size = new System.Drawing.Size(155, 22);
this.gifToolStripMenuItem.Text = "Gif";
this.gifToolStripMenuItem.Click += new System.EventHandler(this.gifToolStripMenuItem_Click);
//
// editToolStripMenuItem
//
this.editToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.bulkAnimationSpeedToolStripMenuItem});
this.editToolStripMenuItem.ForeColor = System.Drawing.Color.White;
this.editToolStripMenuItem.Name = "editToolStripMenuItem";
this.editToolStripMenuItem.Size = new System.Drawing.Size(46, 20);
this.editToolStripMenuItem.Text = "Tools";
//
// bulkAnimationSpeedToolStripMenuItem
//
this.bulkAnimationSpeedToolStripMenuItem.Name = "bulkAnimationSpeedToolStripMenuItem";
this.bulkAnimationSpeedToolStripMenuItem.Size = new System.Drawing.Size(210, 22);
this.bulkAnimationSpeedToolStripMenuItem.Text = "Set Bulk Animation Speed";
this.bulkAnimationSpeedToolStripMenuItem.Click += new System.EventHandler(this.bulkAnimationSpeedToolStripMenuItem_Click);
//
// helpToolStripMenuItem
//
this.helpToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.frameTimeandTicksToolStripMenuItem,
this.howToInterpolation,
this.editorControlsToolStripMenuItem,
this.setBulkSpedToolStripMenuItem,
this.javaAnimationSupportToolStripMenuItem});
this.helpToolStripMenuItem.ForeColor = System.Drawing.Color.White;
this.helpToolStripMenuItem.Name = "helpToolStripMenuItem";
this.helpToolStripMenuItem.Size = new System.Drawing.Size(44, 20);
this.helpToolStripMenuItem.Text = "Help";
//
// frameTimeandTicksToolStripMenuItem
//
this.frameTimeandTicksToolStripMenuItem.Name = "frameTimeandTicksToolStripMenuItem";
this.frameTimeandTicksToolStripMenuItem.Size = new System.Drawing.Size(200, 22);
this.frameTimeandTicksToolStripMenuItem.Text = "Frame Time (and Ticks)";
this.frameTimeandTicksToolStripMenuItem.Click += new System.EventHandler(this.frameTimeandTicksToolStripMenuItem_Click);
//
// howToInterpolation
//
this.howToInterpolation.Name = "howToInterpolation";
this.howToInterpolation.Size = new System.Drawing.Size(200, 22);
this.howToInterpolation.Text = "Interpolation";
this.howToInterpolation.Click += new System.EventHandler(this.howToInterpolation_Click);
//
// editorControlsToolStripMenuItem
//
this.editorControlsToolStripMenuItem.Name = "editorControlsToolStripMenuItem";
this.editorControlsToolStripMenuItem.Size = new System.Drawing.Size(200, 22);
this.editorControlsToolStripMenuItem.Text = "Editor Controls";
this.editorControlsToolStripMenuItem.Click += new System.EventHandler(this.editorControlsToolStripMenuItem_Click);
//
// setBulkSpedToolStripMenuItem
//
this.setBulkSpedToolStripMenuItem.Name = "setBulkSpedToolStripMenuItem";
this.setBulkSpedToolStripMenuItem.Size = new System.Drawing.Size(200, 22);
this.setBulkSpedToolStripMenuItem.Text = "Set Bulk Speed";
this.setBulkSpedToolStripMenuItem.Click += new System.EventHandler(this.setBulkSpeedToolStripMenuItem_Click);
//
// javaAnimationSupportToolStripMenuItem
//
this.javaAnimationSupportToolStripMenuItem.Name = "javaAnimationSupportToolStripMenuItem";
this.javaAnimationSupportToolStripMenuItem.Size = new System.Drawing.Size(200, 22);
this.javaAnimationSupportToolStripMenuItem.Text = "Java Animation Support";
this.javaAnimationSupportToolStripMenuItem.Click += new System.EventHandler(this.javaAnimationSupportToolStripMenuItem_Click);
//
// InterpolationCheckbox
//
this.InterpolationCheckbox.AutoSize = true;
this.InterpolationCheckbox.Location = new System.Drawing.Point(161, 63);
this.InterpolationCheckbox.Name = "InterpolationCheckbox";
this.InterpolationCheckbox.Size = new System.Drawing.Size(129, 15);
this.InterpolationCheckbox.TabIndex = 17;
this.InterpolationCheckbox.Text = "Enable Interpolation";
this.InterpolationCheckbox.Theme = MetroFramework.MetroThemeStyle.Dark;
this.InterpolationCheckbox.UseSelectable = true;
this.InterpolationCheckbox.CheckedChanged += new System.EventHandler(this.InterpolationCheckbox_CheckedChanged);
//
// AnimationStartStopBtn
//
this.AnimationStartStopBtn.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.AnimationStartStopBtn.Location = new System.Drawing.Point(157, 317);
this.AnimationStartStopBtn.Name = "AnimationStartStopBtn";
this.AnimationStartStopBtn.Size = new System.Drawing.Size(232, 24);
this.AnimationStartStopBtn.Style = MetroFramework.MetroColorStyle.White;
this.AnimationStartStopBtn.TabIndex = 18;
this.AnimationStartStopBtn.Text = "Play Animation";
this.AnimationStartStopBtn.Theme = MetroFramework.MetroThemeStyle.Dark;
this.AnimationStartStopBtn.UseSelectable = true;
this.AnimationStartStopBtn.Click += new System.EventHandler(this.AnimationStartStopBtn_Click);
//
// tileLabel
//
this.tileLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.tileLabel.AutoSize = true;
this.tileLabel.Location = new System.Drawing.Point(20, 341);
this.tileLabel.MinimumSize = new System.Drawing.Size(170, 19);
this.tileLabel.Name = "tileLabel";
this.tileLabel.Size = new System.Drawing.Size(57, 19);
this.tileLabel.TabIndex = 20;
this.tileLabel.Text = "tileLabel";
this.tileLabel.Theme = MetroFramework.MetroThemeStyle.Dark;
//
// animationPictureBox
//
this.animationPictureBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.animationPictureBox.BlendColor = System.Drawing.Color.White;
this.animationPictureBox.BlendMode = PckStudio.Core.Extensions.BlendMode.Multiply;
this.animationPictureBox.Image = null;
this.animationPictureBox.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
this.animationPictureBox.Location = new System.Drawing.Point(157, 88);
this.animationPictureBox.Name = "animationPictureBox";
this.animationPictureBox.Size = new System.Drawing.Size(235, 223);
this.animationPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
this.animationPictureBox.TabIndex = 16;
this.animationPictureBox.TabStop = false;
//
// AnimationEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(412, 362);
this.Controls.Add(this.InterpolationCheckbox);
this.Controls.Add(this.AnimationStartStopBtn);
this.Controls.Add(this.tileLabel);
this.Controls.Add(this.animationPictureBox);
this.Controls.Add(this.frameTreeView);
this.Controls.Add(this.menuStrip);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MinimumSize = new System.Drawing.Size(412, 362);
this.Name = "AnimationEditor";
this.Style = MetroFramework.MetroColorStyle.Silver;
this.Text = "Animation Editor";
this.Theme = MetroFramework.MetroThemeStyle.Dark;
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.AnimationEditor_FormClosing);
this.Load += new System.EventHandler(this.AnimationEditor_Load);
this.contextMenuStrip1.ResumeLayout(false);
this.menuStrip.ResumeLayout(false);
this.menuStrip.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.animationPictureBox)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.TreeView frameTreeView;
private System.Windows.Forms.MenuStrip menuStrip;
private System.Windows.Forms.ToolStripMenuItem fileToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem saveToolStripMenuItem1;
private PckStudio.ToolboxItems.AnimationPictureBox animationPictureBox;
private MetroFramework.Controls.MetroCheckBox InterpolationCheckbox;
private MetroFramework.Controls.MetroButton AnimationStartStopBtn;
private System.Windows.Forms.ContextMenuStrip contextMenuStrip1;
private System.Windows.Forms.ToolStripMenuItem addFrameToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem removeFrameToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem editToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem bulkAnimationSpeedToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem helpToolStripMenuItem;
private MetroFramework.Controls.MetroLabel tileLabel;
private System.Windows.Forms.ToolStripMenuItem howToInterpolation;
private System.Windows.Forms.ToolStripMenuItem editorControlsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem setBulkSpedToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem javaAnimationSupportToolStripMenuItem;
private System.Windows.Forms.ImageList TextureIcons;
private System.Windows.Forms.ToolStripMenuItem importToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem importJavaAnimationToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem importGifToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportAsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportJavaAnimationToolStripMenuItem;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
private System.Windows.Forms.ToolStripMenuItem importAnimationTextureToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem gifToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem frameTimeandTicksToolStripMenuItem;
}
}