sprite export fix (missing objects)

This commit is contained in:
2015-04-07 13:56:25 +02:00
parent 073fc4d064
commit 0d847f2d13
33 changed files with 179 additions and 53 deletions
+3 -3
View File
@@ -346,7 +346,7 @@ public interface WinNT extends WinError, WinDef, WinBase, BaseTSD {
Privileges = new LUID_AND_ATTRIBUTES[nbOfPrivileges];
}
/* *
/**
* Initialize a TOKEN_PRIVILEGES instance from initialized memory.
*
* @param p
@@ -671,7 +671,7 @@ public interface WinNT extends WinError, WinDef, WinBase, BaseTSD {
allocateMemory(size);
}
/* *
/**
* WARNING: this filename may be either the short or long form of the
* filename.
*
@@ -1030,7 +1030,7 @@ public interface WinNT extends WinError, WinDef, WinBase, BaseTSD {
immutable = true;
}
/* *
/**
* Override to the appropriate object for INVALID_HANDLE_VALUE.
*
* @param nativeValue