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https://git.huckle.dev/Huckles-Minecraft-Archive/jpexs-decompiler.git
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Czech translation updated
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# Copyright (C) 2024 JPEXS
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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library = Knihovna
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library.folder.images = obr\u00e1zky
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library.folder.graphics = grafiky
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library.folder.shapeTweens = interpolace tvar\u016f
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library.folder.texts = texty
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library.folder.fonts = p\u00edsma
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library.folder.movieClips = animovan\u00e9 klipy
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library.folder.buttons = tla\u010d\u00edtka
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library.folder.sounds = zvuky
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library.folder.videos = videa
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library.header.name = N\u00e1zev
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library.header.asLinkage = AS propojen\u00ed
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item.image = obr\u00e1zek
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item.graphic = grafika
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item.shapeTween = interpolace tvar\u016f
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item.text = text
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item.font = p\u00edsmo
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item.movieClip = animovan\u00fd klip
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item.button = tla\u010d\u00edtko
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item.sound = zvuk
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item.video = video
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item.unknown = nezn\u00e1m\u00e9
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undo = Vr\u00e1tit zp\u011bt %action%
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undo.cannot = Nelze vr\u00e1tit zp\u011bt
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redo = Opakovat %action%
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redo.cannot = Nelze opakovat
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transform = Transformace
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action.addFrame = P\u0159idat sn\u00edmek
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action.addKeyFrame = P\u0159idat kl\u00ed\u010dov\u00fd sn\u00edmek
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action.addKeyFrameWithBlankFrameBefore = P\u0159idat kl\u00ed\u010dov\u00fd sn\u00edmek s pr\u00e1zdn\u00fdmi p\u0159ed n\u00edm
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action.removeFrame = Odstranit sn\u00edmek
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action.transform = Transformovat
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action.move = P\u0159esunout
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action.addToStage = P\u0159idat do sc\u00e9ny
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action.change = Zm\u011bna %item%
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action.change.compression = Komprese
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action.change.swfVersion = SWF verze
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action.change.encrypted = \u0160ifrovan\u00e9
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action.change.swfVersion = SWF verze
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action.change.gfx = GFX
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action.change.frameRate = Frekvence sn\u00edmk\u016f
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action.change.width = \u0160\u00ed\u0159ka
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action.change.height = V\u00fd\u0161ka
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action.change.colorEffect = Barevn\u00fd efekt
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timeline.main = Hlavn\u00ed \u010dasov\u00e1 osa
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timeline.item = \u010casov\u00e1 osa %item%
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timeline.item.cancel = Storno - Klikn\u011bte pro p\u0159echod na hlavn\u00ed \u010dasovou osu
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properties = Vlastnosti
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properties.document = Dokument
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properties.instance.single = Instance %item%
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properties.instance.multiple = %count% instanc\u00ed
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properties.instance.none = \u017d\u00e1dn\u00e1 instance
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properties.instance.header.positionSize = Pozice a velikost
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properties.instance.header.colorEffect = Barevn\u00fd efekt
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property.label = %item%:
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property.instance.item = Polo\u017eka
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property.instance.colorEffect.alpha = Alpha
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property.instance.colorEffect.red = Red
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property.instance.colorEffect.green = Green
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property.instance.colorEffect.blue = Blue
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property.instance.positionSize.x = X
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property.instance.positionSize.y = Y
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property.instance.positionSize.width = \u0160
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property.instance.positionSize.height = V
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properties.instance.header.display = Zobrazen\u00ed
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property.instance.display.visible = Viditeln\u00e9
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property.instance.display.blending = Blending
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property.instance.display.blending.normal = Normal
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property.instance.display.blending.layer = Layer
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property.instance.display.blending.multiply = Multiply
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property.instance.display.blending.screen = Screen
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property.instance.display.blending.lighten = Lighten
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property.instance.display.blending.darken = Darken
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property.instance.display.blending.difference = Difference
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property.instance.display.blending.add = Add
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property.instance.display.blending.subtract = Subtract
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property.instance.display.blending.invert = Invert
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property.instance.display.blending.alpha = Alpha
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property.instance.display.blending.erase = Erase
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property.instance.display.blending.overlay = Overlay
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property.instance.display.blending.hardlight = Hardlight
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property.instance.display.cacheAsBitmap = Ke\u0161ovat jako bitmapu
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property.instance.display.cacheAsBitmap.transparent = Pr\u016fhledn\u00e1
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property.instance.display.cacheAsBitmap.opaque = S barvou
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