diff --git a/src/com/jpexs/decompiler/flash/gui/locales/MainFrame_cs.properties b/src/com/jpexs/decompiler/flash/gui/locales/MainFrame_cs.properties index 3ee44fd1b..a68708a07 100644 --- a/src/com/jpexs/decompiler/flash/gui/locales/MainFrame_cs.properties +++ b/src/com/jpexs/decompiler/flash/gui/locales/MainFrame_cs.properties @@ -16,9 +16,9 @@ menu.file = Soubor menu.file.open = Otev\u0159\u00edt... menu.file.save = Ulo\u017eit menu.file.saveas = Ulo\u017eit jako... -menu.file.export.fla = Exportovat do FLA -menu.file.export.all = Exportovat v\u0161e -menu.file.export.selection = Exportovat vybran\u00e9 +menu.file.export.fla = Export do FLA +menu.file.export.all = Export v\u0161eho +menu.file.export.selection = Export v\u00fdb\u011bru menu.file.exit = Ukon\u010dit menu.tools = N\u00e1stroje menu.tools.searchas = Prohledat ActionScript... @@ -360,7 +360,7 @@ message.action.playerglobal.place = St\u00e1hn\u011bte knihovnu nazvanou PlayerG message.confirm.experimental.function = Tato funkce je EXPERIMENT\u00c1LN\u00cd. To znamen\u00e1, \u017ee byste nem\u011bli v\u011b\u0159it jej\u00edm v\u00fdsledk\u016fm a SWF soubor m\u016f\u017ee po ulo\u017een\u00ed p\u0159estat fungovat. message.confirm.donotshowagain = P\u0159\u00ed\u0161t\u011b nezobrazovat menu.import = Import -menu.file.import.text = Importovat text +menu.file.import.text = Import textu import.select.directory = Vyberte adres\u00e1\u0159 pro import error.text.import = Chyba b\u011bhem importu textu. Chcete pokra\u010dovat? #after version 2.1.1 @@ -431,9 +431,9 @@ button.setAdvanceValues = Nastavit hodnoty advance menu.tools.replace = Nahrazen\u00ed textu message.confirm.close = Existuj\u00ed neulo\u017een\u00e9 zm\u011bny. Opravdu chcete zav\u0159\u00edt {swfName}? message.confirm.closeAll = Existuj\u00ed neulo\u017een\u00e9 zm\u011bny. Opravdu chcete zav\u0159\u00edt v\u0161echny SWF? -contextmenu.exportJavaSource = Exportovat zdroj\u00e1k Javy -contextmenu.exportSwfXml = Exportovat SWF jako XML -contextmenu.importSwfXml = Importovat SWF XML +contextmenu.exportJavaSource = Export zdroj\u00e1ku Javy +contextmenu.exportSwfXml = Export SWF jako XML +contextmenu.importSwfXml = Import SWF XML filter.xml = XML #after version 4.1.0 contextmenu.undo = Zp\u011bt @@ -442,19 +442,19 @@ text.align.right = Zarovnat vpravo text.align.center = Zarovnat na st\u0159ed text.align.justify = Zarovnat do bloku text.undo = Vr\u00e1tit zm\u011bny -menu.file.import.xml = Importovat SWF XML -menu.file.export.xml = Exportovat SWF XML +menu.file.import.xml = Import SWF XML +menu.file.export.xml = Export SWF XML #after version 4.1.1 text.align.translatex.decrease = Sn\u00ed\u017eit TranslateX text.align.translatex.increase = Zv\u00fd\u0161it TranslateX selectPreviousTag = Vybrat p\u0159edchoz\u00ed tag selectNextTag = Vybrat dal\u0161\u00ed tag button.ignoreAll = Ignorovat V\u0161e -menu.file.import.symbolClass = Importovat Symbol-Class +menu.file.import.symbolClass = Import Symbol-Class text.toggleCase = P\u0159epnout mal\u00e1/velk\u00e1 #after version 5.0.2 preview.loop = Opakovat -menu.file.import.script = Importovat skripty +menu.file.import.script = Import skript\u016f contextmenu.copyTagWithDependencies = Kop\u00edrovat tag se z\u00e1vislostmi do button.replaceWithTag = Nahradit jin\u00fdm charakterov\u00fdm tagem button.resolveConstants = Resolvovat konstanty @@ -714,8 +714,8 @@ contextmenu.paste = Vlo\u017eit contextmenu.pasteBefore = Vlo\u017eit p\u0159ed contextmenu.pasteAfter = Vlo\u017eit za contextmenu.pasteInside = Vlo\u017eit dovnit\u0159 -menu.file.import.other = Importovat jin\u00e9... -menu.file.import.image = Importovat obr\u00e1zky +menu.file.import.other = Import jin\u00fdch... +menu.file.import.image = Import obr\u00e1zk\u016f message.info.importImages = B\u011bhem importu text\u016f mus\u00edte vybrat SLO\u017dKU.\r\n \ Slo\u017eka mus\u00ed obsahovat podslo\u017eku "images" a n\u00e1zvy soubor\u016f v n\u00ed mus\u00ed souhlasit s existuj\u00edc\u00edmi obr\u00e1zky v pr\u00e1v\u011b vybran\u00e9m SWF.\r\n \ Nejlep\u0161\u00ed zp\u016fsob jak m\u00edt tuto strukturu spr\u00e1vn\u011b je nejprve exportovat obr\u00e1zky v aktu\u00e1ln\u00edm SWF souboru. @@ -740,8 +740,8 @@ button.freeze = Zmrazit (Neanimovat podsprity) library = Knihovna: message.airpath.lib.notset = AirGlobal (.SWC) nenalezen. Pros\u00edm nastavte cestu k n\u011bmu v Pokro\u010dil\u00e1 nastaven\u00ed / Cesty (6). message.action.airglobal.title = Vy\u017eadov\u00e1na knihovna AirGlobal -menu.file.import.shape = Importovat tvary -menu.file.import.shapeNoFill = Importovat tvary - aktualizovat hranice +menu.file.import.shape = Import tvar\u016f +menu.file.import.shapeNoFill = Import tvar\u016f - aktualizovat hranice message.info.importShapes = B\u011bhem importu tvar\u016f mus\u00edte vybrat SLO\u017dKU.\r\n \ Slo\u017eka mus\u00ed obsahovat podslo\u017eku "shapes" a n\u00e1zvy soubor\u016f v n\u00ed mus\u00ed souhlasit s existuj\u00edc\u00edmi tvary v pr\u00e1v\u011b vybran\u00e9m SWF.\r\n \ Nejlep\u0161\u00ed zp\u016fsob jak m\u00edt tuto strukturu spr\u00e1vn\u011b je nejprve exportovat tvary v aktu\u00e1ln\u00edm SWF souboru. @@ -755,7 +755,7 @@ menu.tools.otherTools.clearPinnedItems = Vymazat p\u0159ipnut\u00e9 polo\u017eky menu.settings.flattenASPackages = Zplo\u0161tit bal\u00ed\u010dky ActionScriptu work.reading.abc = \u010cten\u00ed ABC filter.abc = ActionScript 3 bytecode soubory (*.abc) -contextmenu.exportAbc = Exportovat ABC +contextmenu.exportAbc = Export ABC contextmenu.pin = P\u0159ipnout #after 17.0.4 productinfo.product = Produkt: @@ -835,13 +835,13 @@ error.sound.rate = Vstupn\u00ed zvuk m\u00e1 nepodporovanou vzorkovac\u00ed frek do jedn\u00e9 z podporovan\u00fdch frekvenc\u00ed (%supportedRates%). filter.movies = Podporovan\u00e9 form\u00e1ty videa (%extensions%) error.movie.invalid = Neplatn\u00e9 video. -menu.file.import.movie = Importovat videa +menu.file.import.movie = Import vide\u00ed message.info.importMovies2 = B\u011bhem importu vide\u00ed mus\u00edte vybrat SLO\u017dKU.\r\n \ N\u00e1zvy soubor\u016f uvnit\u0159 mus\u00ed souhlasit s existuj\u00edc\u00edmi videi v pr\u00e1v\u011b vybran\u00e9m SWF.\r\n \ Pokud je uvnit\u0159 slo\u017eka "movies", pak je vybr\u00e1na m\u00edsto n\u00ed.\r\n \ Nejlep\u0161\u00ed zp\u016fsob jak m\u00edt tuto strukturu spr\u00e1vn\u011b je nejprve exportovat videa v aktu\u00e1ln\u00edm SWF souboru. import.movie.result = %count% vide\u00ed importov\u00e1no. -menu.file.import.sound = Importovat zvuky +menu.file.import.sound = Import zvuk\u016f message.info.importSounds2 = B\u011bhem importu zvuk\u016f mus\u00edte vybrat SLO\u017dKU.\r\n \ N\u00e1zvy soubor\u016f uvnit\u0159 mus\u00ed souhlasit s existuj\u00edc\u00edmi zvuky v pr\u00e1v\u011b vybran\u00e9m SWF.\r\n \ Pokud je uvnit\u0159 slo\u017eka "sounds", pak je vybr\u00e1na m\u00edsto n\u00ed.\r\n \ @@ -875,7 +875,7 @@ warning.edit.headerframecount = VAROV\u00c1N\u00cd: Editace po\u010dtu sn\u00edm pot\u0159ebn\u00fd po\u010det ShowFrame tag\u016f na SWF \u010dasov\u00e9 ose.\r\nPro p\u0159id\u00e1n\u00ed nov\u00fdch sn\u00edmk\u016f byste m\u011bl rad\u011bji pou\u017e\u00edt kontextov\u00e9 menu o prav\u00e9m kliknu na SWF -> P\u0159idat sn\u00edmky,\r\n\ co\u017e aktualizuje podle toho i po\u010det sn\u00edmk\u016f v hlavi\u010dce. warning.icon = Klikn\u011bte pro zobrazen\u00ed souvisej\u00edc\u00edho varov\u00e1n\u00ed -button.export = Exportovat +button.export = Export error.font.cannotaddcharacter = CHYBA: Do tohoto p\u00edsma nelze ji\u017e p\u0159idat v\u00edce znak\u016f.\r\n\u00dasp\u011b\u0161n\u011b p\u0159idan\u00fdch znak\u016f: %numchars%. info.noteditable.compound = Skript je slo\u017een\u00fd - obsahuje v\u00edce extern\u011b viditeln\u00fdch definic. P\u0159\u00edm\u00e1 editace nen\u00ed k dispozici. menu.tools.abcexplorer = Pr\u016fzkumn\u00edk ABC @@ -940,10 +940,10 @@ contextmenu.moveFrame = P\u0159esunout sn\u00edmek do contextmenu.clipboard.frame = Sn\u00edmkov\u00e1 schr\u00e1nka clipboard.hint.frame = Po\u010det polo\u017eek ve sn\u00edmkov\u00e9 schr\u00e1nce clipboard.clear.frame = Vy\u010distit sn\u00edmkovou schr\u00e1nku -debug.export = Exportovat %name% -debug.export.bytearray = Exportovat byte array data... -debug.import = Importovat do %name% -debug.import.bytearray = Importovat byte array data... +debug.export = Export %name% +debug.export.bytearray = Export byte array dat... +debug.import = Import do %name% +debug.import.bytearray = Import byte array dat... action.edit.flex = (kompil\u00e1tor Flex) header.encrypted = Harman \u0161ifrov\u00e1n\u00ed: header.warning.unsupportedGfxEncryption = GFX nepodporuje Harman \u0161ifrov\u00e1n\u00ed. @@ -967,15 +967,15 @@ warning.cleanAbc = Tato akce odstran\u00ed z ABC polo\u017eky, kter\u00e9 maj\u0 tagInfo.idType = Typ id contextmenu.configurePathResolving = Nastavit resolvov\u00e1n\u00ed cest... contextmenu.setAsLinkage = Nastavit AS vazbu -contextmenu.exportFlashDevelop = Exportovat do FlashDevelop +contextmenu.exportFlashDevelop = Export do FlashDevelop filter.as3proj = FlashDevelop AS3 projekty (*.as3proj) work.exporting.flashDevelop = Exportov\u00e1n\u00ed FlashDevelop projektu -menu.file.export.flashDevelop = Exportovat do FlashDevelop -contextmenu.exportIdea = Exportovat IDEA project +menu.file.export.flashDevelop = Export do FlashDevelop +contextmenu.exportIdea = Export IDEA project filter.iml = IntelliJ IDEA projekty (*.iml) work.exporting.idea = Exportov\u00e1n\u00ed IntelliJ IDEA projektu -menu.file.export.idea = Exportovat do IntelliJ IDEA -contextmenu.exportFla = Exportovat do FLA +menu.file.export.idea = Export do IntelliJ IDEA +contextmenu.exportFla = Export do FLA export.project.select.directory = Vyberte um\u00edst\u011bn\u00ed nov\u00e9ho adres\u00e1\u0159e projektu menu.file.saveAll = Ulo\u017eit v\u0161e filter.exe.wrapper = Obalov\u00fd spustiteln\u00fd soubor (*.exe) @@ -999,9 +999,9 @@ packer.key.title = Kl\u00ed\u010d pro: %packer% packer.key = Zadejte kl\u00ed\u010d pro packer "%packer%": #after 21.0.5 -contextmenu.exportVsCode = Exportovat do VS Code +contextmenu.exportVsCode = Export do VS Code work.exporting.vsCode = Exportuji VS Code -menu.file.export.vsCode = Exportovat do VS Code +menu.file.export.vsCode = Export do VS Code #after 21.1.0 contextmenu.convertShapeType = Konvertovat typ tvaru