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Czech translation updated
Timeline stub
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/*
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* Copyright (C) 2014 JPEXS
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.jpexs.decompiler.flash.timeline;
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import com.jpexs.decompiler.flash.tags.base.CharacterTag;
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import com.jpexs.decompiler.flash.types.CLIPACTIONS;
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import com.jpexs.decompiler.flash.types.CXFORM;
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import com.jpexs.decompiler.flash.types.CXFORMWITHALPHA;
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import com.jpexs.decompiler.flash.types.MATRIX;
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import com.jpexs.decompiler.flash.types.RGBA;
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import com.jpexs.decompiler.flash.types.filters.FILTER;
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import java.util.ArrayList;
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import java.util.List;
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/**
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*
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* @author JPEXS
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*/
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public class DepthState {
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public int characterId;
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public MATRIX matrix = null;
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public String instanceName = null;
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public CXFORM colorTransForm = null;
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public CXFORMWITHALPHA colorTransFormAlpha = null;
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public boolean cacheAsBitmap = false;
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public int blendMode = 0;
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public List<FILTER> filters = new ArrayList<>();
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public boolean isVisible = true;
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public RGBA backGroundColor = null;
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public CLIPACTIONS clipActions = null;
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public int ratio;
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public boolean key=false;
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public DepthState(){
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}
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public DepthState(DepthState obj){
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characterId = obj.characterId;
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matrix = obj.matrix;
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instanceName = obj.instanceName;
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colorTransForm = obj.colorTransForm;
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colorTransFormAlpha = obj.colorTransFormAlpha;
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cacheAsBitmap = obj.cacheAsBitmap;
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blendMode = obj.blendMode;
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filters = obj.filters;
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isVisible = obj.isVisible;
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backGroundColor = obj.backGroundColor;
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clipActions = obj.clipActions;
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ratio = obj.ratio;
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}
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}
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