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use ARGB_PRE instead of ARGB, becasuse flash uses premultiplied images by default
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@@ -688,7 +688,7 @@ public class Timeline {
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}
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}
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img = new SerializableImage(newWidth, newHeight, SerializableImage.TYPE_INT_ARGB);
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img = new SerializableImage(newWidth, newHeight, SerializableImage.TYPE_INT_ARGB_PRE);
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img.fillTransparent();
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drawable.toImage(dframe, time, ratio, renderContext, img, isClip || clipDepth > -1, m, strokeTransform, absMat, clrTrans);
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