use ARGB_PRE instead of ARGB, becasuse flash uses premultiplied images by default

This commit is contained in:
2016-05-03 20:31:32 +02:00
parent 356082af72
commit d0fb48dbed
21 changed files with 95 additions and 91 deletions
@@ -1469,7 +1469,7 @@ public class XFLConverter {
}
byte imageBytes[] = Helper.readStream(imageTag.getImageData());
SerializableImage image = imageTag.getImage(false);
SerializableImage image = imageTag.getImage();
ImageFormat format = imageTag.getImageFormat();
String symbolFile = "bitmap" + symbol.getCharacterId() + imageTag.getImageFormat().getExtension();
files.put(symbolFile, imageBytes);