/* * Copyright (C) 2010-2013 JPEXS * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.jpexs.decompiler.flash.action.model; import com.jpexs.decompiler.flash.action.swf4.ActionGotoFrame2; import com.jpexs.decompiler.graph.GraphSourceItem; import com.jpexs.decompiler.graph.GraphSourceItemPos; import com.jpexs.decompiler.graph.GraphTargetItem; import com.jpexs.decompiler.graph.SourceGenerator; import java.util.ArrayList; import java.util.List; public class GotoFrame2ActionItem extends ActionItem { public GraphTargetItem frame; public boolean sceneBiasFlag; public boolean playFlag; public int sceneBias; @Override public List getAllSubItems() { List ret = new ArrayList<>(); ret.add(frame); return ret; } public GotoFrame2ActionItem(GraphSourceItem instruction, GraphTargetItem frame, boolean sceneBiasFlag, boolean playFlag, int sceneBias) { super(instruction, PRECEDENCE_PRIMARY); this.frame = frame; this.sceneBiasFlag = sceneBiasFlag; this.playFlag = playFlag; this.sceneBias = sceneBias; } @Override public String toString(boolean highlight, ConstantPool constants) { String prefix = "gotoAndStop"; if (playFlag) { prefix = "gotoAndPlay"; } return hilight(prefix + "(", highlight) + frame.toString(highlight, constants) + hilight((sceneBiasFlag ? "," + sceneBias : ""), highlight) + hilight(")", highlight); } @Override public List getNeededSources() { List ret = super.getNeededSources(); ret.addAll(frame.getNeededSources()); return ret; } @Override public List toSource(List localData, SourceGenerator generator) { return toSourceMerge(localData, generator, frame, new ActionGotoFrame2(playFlag, sceneBiasFlag, sceneBias)); } @Override public boolean hasReturnValue() { return false; } }