package { import flash.display.Sprite; import flash.text.TextField; import classes.Test; public class TestMovie extends Sprite { public function TestMovie() { var display_txt:TextField = new TextField(); display_txt.text = "Hello World!"; addChild(display_txt); var myXML:XML = delete myXML.node1.* trace(myXML); var t:Test=new Test(); t.testHello(); } } }