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25 lines
487 B
ActionScript
25 lines
487 B
ActionScript
package
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{
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import flash.display.Sprite;
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import flash.events.Event;
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public class Main extends Sprite
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{
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public function Main()
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{
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if (stage) init();
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else addEventListener(Event.ADDED_TO_STAGE, init);
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}
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private function init(e:Event = null):void
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{
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removeEventListener(Event.ADDED_TO_STAGE, init);
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var a:float = 10f;
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}
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}
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}
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