Add project files.
This commit is contained in:
6
App.config
Normal file
6
App.config
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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159
Form1.Designer.cs
generated
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159
Form1.Designer.cs
generated
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@@ -0,0 +1,159 @@
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namespace HelloWorld
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
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this.textBoxUsername = new System.Windows.Forms.TextBox();
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this.labelUsername = new System.Windows.Forms.Label();
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this.labelUUID = new System.Windows.Forms.Label();
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this.textBoxUUID = new System.Windows.Forms.TextBox();
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this.btnGenerateUUID = new System.Windows.Forms.Button();
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this.checkUsername = new System.Windows.Forms.CheckBox();
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this.checkUUID = new System.Windows.Forms.CheckBox();
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this.btnPlay = new System.Windows.Forms.Button();
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this.imageList1 = new System.Windows.Forms.ImageList(this.components);
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this.SuspendLayout();
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//
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// textBoxUsername
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//
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this.textBoxUsername.Location = new System.Drawing.Point(12, 26);
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this.textBoxUsername.Name = "textBoxUsername";
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this.textBoxUsername.Size = new System.Drawing.Size(166, 20);
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this.textBoxUsername.TabIndex = 2;
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//
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// labelUsername
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//
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this.labelUsername.AutoSize = true;
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this.labelUsername.Location = new System.Drawing.Point(12, 10);
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this.labelUsername.Name = "labelUsername";
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this.labelUsername.Size = new System.Drawing.Size(55, 13);
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this.labelUsername.TabIndex = 3;
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this.labelUsername.Text = "Username";
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//
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// labelUUID
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//
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this.labelUUID.AutoSize = true;
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this.labelUUID.Location = new System.Drawing.Point(12, 94);
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this.labelUUID.Name = "labelUUID";
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this.labelUUID.Size = new System.Drawing.Size(42, 13);
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this.labelUUID.TabIndex = 5;
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this.labelUUID.Text = "8 Digits";
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this.labelUUID.Click += new System.EventHandler(this.label2_Click);
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//
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// textBoxUUID
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//
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this.textBoxUUID.Location = new System.Drawing.Point(12, 110);
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this.textBoxUUID.Name = "textBoxUUID";
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this.textBoxUUID.Size = new System.Drawing.Size(166, 20);
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this.textBoxUUID.TabIndex = 4;
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this.textBoxUUID.TextChanged += new System.EventHandler(this.textBox2_TextChanged);
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//
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// btnGenerateUUID
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//
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this.btnGenerateUUID.Location = new System.Drawing.Point(184, 110);
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this.btnGenerateUUID.Name = "btnGenerateUUID";
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this.btnGenerateUUID.Size = new System.Drawing.Size(62, 20);
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this.btnGenerateUUID.TabIndex = 6;
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this.btnGenerateUUID.Text = "Generate";
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this.btnGenerateUUID.UseVisualStyleBackColor = true;
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this.btnGenerateUUID.Click += new System.EventHandler(this.button1_Click_1);
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//
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// checkUsername
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//
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this.checkUsername.AutoSize = true;
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this.checkUsername.Location = new System.Drawing.Point(12, 52);
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this.checkUsername.Name = "checkUsername";
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this.checkUsername.Size = new System.Drawing.Size(57, 17);
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this.checkUsername.TabIndex = 7;
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this.checkUsername.Text = "Save?";
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this.checkUsername.UseVisualStyleBackColor = true;
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this.checkUsername.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged);
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//
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// checkUUID
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//
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this.checkUUID.AutoSize = true;
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this.checkUUID.Location = new System.Drawing.Point(12, 136);
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this.checkUUID.Name = "checkUUID";
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this.checkUUID.Size = new System.Drawing.Size(57, 17);
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this.checkUUID.TabIndex = 8;
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this.checkUUID.Text = "Save?";
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this.checkUUID.UseVisualStyleBackColor = true;
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this.checkUUID.CheckedChanged += new System.EventHandler(this.checkUUID_CheckedChanged);
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//
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// btnPlay
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//
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this.btnPlay.Location = new System.Drawing.Point(285, 26);
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this.btnPlay.Name = "btnPlay";
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this.btnPlay.Size = new System.Drawing.Size(104, 104);
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this.btnPlay.TabIndex = 9;
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this.btnPlay.Text = "Play!";
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this.btnPlay.UseVisualStyleBackColor = true;
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this.btnPlay.Click += new System.EventHandler(this.button2_Click);
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//
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// imageList1
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//
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this.imageList1.ColorDepth = System.Windows.Forms.ColorDepth.Depth8Bit;
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this.imageList1.ImageSize = new System.Drawing.Size(16, 16);
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this.imageList1.TransparentColor = System.Drawing.Color.Transparent;
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(404, 161);
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this.Controls.Add(this.btnPlay);
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this.Controls.Add(this.checkUUID);
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this.Controls.Add(this.checkUsername);
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this.Controls.Add(this.btnGenerateUUID);
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this.Controls.Add(this.labelUUID);
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this.Controls.Add(this.textBoxUUID);
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this.Controls.Add(this.labelUsername);
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this.Controls.Add(this.textBoxUsername);
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.Name = "Form1";
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this.Text = "IveBeenAlone\'s Hytale Launcher";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.TextBox textBoxUsername;
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private System.Windows.Forms.Label labelUsername;
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private System.Windows.Forms.Label labelUUID;
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private System.Windows.Forms.TextBox textBoxUUID;
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private System.Windows.Forms.Button btnGenerateUUID;
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private System.Windows.Forms.CheckBox checkUsername;
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private System.Windows.Forms.CheckBox checkUUID;
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private System.Windows.Forms.Button btnPlay;
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private System.Windows.Forms.ImageList imageList1;
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}
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}
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201
Form1.cs
Normal file
201
Form1.cs
Normal file
@@ -0,0 +1,201 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace HelloWorld
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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string path = ".ibalaunch";
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string uuidsave = ".ibalaunch\\uuid";
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string usersave = ".ibalaunch\\username";
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string HytaleUserData = "UserData";
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try
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{
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DirectoryInfo di = Directory.CreateDirectory(path);
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Console.WriteLine($"Ensured directory exists: {di.FullName}");
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}
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catch (Exception)
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{
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Console.WriteLine($"An error occurred: idfk probably rw permission error?");
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}
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try
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{
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DirectoryInfo Hdi = Directory.CreateDirectory(HytaleUserData);
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Console.WriteLine($"Ensured directory exists: {Hdi.FullName}");
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}
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catch (Exception)
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{
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Console.WriteLine($"An error occurred: idfk probably rw permission error?");
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}
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// Username File Checking
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if (File.Exists(usersave))
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{
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FileInfo fileInfo = new FileInfo(usersave);
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if (fileInfo.Length == 0)
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{
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Console.WriteLine("Username file is empty. Not setting anything.");
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}
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else
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{
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Console.WriteLine("Username file is not empty. Size: " + fileInfo.Length + " bytes.");
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textBoxUsername.Text = File.ReadAllText(usersave);
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checkUsername.Checked = true;
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}
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}
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else
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{
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}
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// UUID File Checking
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if (File.Exists(uuidsave))
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{
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FileInfo fileInfo = new FileInfo(uuidsave);
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if (fileInfo.Length == 0)
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{
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Console.WriteLine("UUID file is empty. Not setting anything.");
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}
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else
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{
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Console.WriteLine("UUID file is not empty. Size: " + fileInfo.Length + " bytes.");
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textBoxUUID.Text = File.ReadAllText(uuidsave);
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checkUUID.Checked = true;
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}
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}
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else
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{
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}
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}
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private void button1_Click(object sender, EventArgs e){}
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private void lblHelloWorld_Click(object sender, EventArgs e){}
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private void label2_Click(object sender, EventArgs e){}
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private void button2_Click(object sender, EventArgs e)
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{
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// All of this shit for username data
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string TextBoxUsername = textBoxUsername.Text;
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if (checkUsername.Checked == true)
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{
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Console.WriteLine("Username Checkbox true, saving.");
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string usersave = ".ibalaunch\\username";
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File.Create(usersave).Dispose();
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Console.WriteLine("Username File exists, comparing textbox");
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string UsernameFileText = File.ReadAllText(usersave);
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if (UsernameFileText != TextBoxUsername)
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{
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Console.WriteLine("Username mismatch, writing!");
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try
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{
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File.WriteAllText(usersave, TextBoxUsername);
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Console.WriteLine("Username file saved.");
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}
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catch (Exception)
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{
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Console.WriteLine("An error occurred: idfk probably rw permission error?");
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}
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}
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else
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{
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Console.WriteLine("Username already saved.");
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}
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}
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else
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{
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Console.WriteLine("Username Checkbox false, not saving.");
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}
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Console.WriteLine("Username Shit done.");
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// All of this shit is uuid data.
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string TextBoxUUID = textBoxUUID.Text;
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if (checkUUID.Checked == true)
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{
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Console.WriteLine("UUID Checkbox true, saving.");
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string uuidsave = ".ibalaunch\\uuid";
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File.Create(uuidsave).Dispose();
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Console.WriteLine("UUID File exists, comparing textbox");
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string UUIDFileText = File.ReadAllText(uuidsave);
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if (UUIDFileText != TextBoxUUID)
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{
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Console.WriteLine("UUID mismatch, writing!");
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try
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||||
{
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File.WriteAllText(uuidsave, TextBoxUUID);
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Console.WriteLine("UUID file saved.");
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}
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catch (Exception)
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||||
{
|
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Console.WriteLine("An error occurred: idfk probably rw permission error?");
|
||||
}
|
||||
}
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||||
else
|
||||
{
|
||||
Console.WriteLine("UUID already saved.");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
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Console.WriteLine("UUID Checkbox false, not saving.");
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}
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Console.WriteLine("UUID Shit done.");
|
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|
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|
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// Genuinely FUCK windows and C# and fucking whatever else to make this shit work
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// I swear to fucking god I spent a solid 3 hours trying to make this thing
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// OPEN A FUCKING EXE AND PASS ARGS CORRECTLY
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string relativeExePath = Path.Combine("release\\package\\game\\latest\\Client\\", "HytaleClient.exe");
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string baseDirectory = AppDomain.CurrentDomain.BaseDirectory;
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string workingDirectory = Path.Combine(baseDirectory, "install");
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string Hytaleappdir = "\\release\\package\\game\\latest";
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string HytaleJava = "\\release\\package\\jre\\latest\\bin\\java.exe";
|
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string arguments = " --app-dir "+workingDirectory+Hytaleappdir+" --user-dir "+baseDirectory+"UserData --java-exec "+ workingDirectory + HytaleJava+" --auth-mode offline --uuid 13371337-1337-1337-1337-1337"+textBoxUUID.Text+" --name \"" + textBoxUsername.Text + "\""; // Command-line arguments for the VB app
|
||||
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = relativeExePath,
|
||||
Arguments = arguments,
|
||||
UseShellExecute = true,
|
||||
WorkingDirectory = workingDirectory
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
Process.Start(startInfo);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show($"Error starting the VB.NET application: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
private void checkBox1_CheckedChanged(object sender, EventArgs e){}
|
||||
private void textBox2_TextChanged(object sender, EventArgs e){}
|
||||
private void button1_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new Random();
|
||||
int GeneratedUUIDVal = random.Next(10000000, 100000000);
|
||||
textBoxUUID.Text = GeneratedUUIDVal.ToString();
|
||||
}
|
||||
private void checkUUID_CheckedChanged(object sender, EventArgs e){}
|
||||
}
|
||||
}
|
||||
200
Form1.resx
Normal file
200
Form1.resx
Normal file
@@ -0,0 +1,200 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="imageList1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAADc7HQA3OxsBODwkDjQ4ISUuMR1BLC4bUi8xHVUxNCCGLC8dky8y
|
||||
HpoxNCCdKi0cmyksHJYtLx6OMjUigTs/K3BGTTZbSFI9PkxXQCROXEMSQU01A0pVOAALPFsAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAA///////+H////g////4H///+Af///AD///AAf//gAH//gAB//wAAf/4A
|
||||
AH/+AAB//gAAf/4AAH/+AAB//gAAf/4AAH/+AAB//gAAf/4AAH/+AAB//gAAf/4AAH/+AAB//gAAf/wA
|
||||
AD/8AAAf+AAAH/gAAB/4AAAf/AAAP/////8=
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
||||
123
IBAHytaleLauncher.csproj
Normal file
123
IBAHytaleLauncher.csproj
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{420BC3CD-FE22-432A-82EB-DA5DEADBAB5F}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>IveBeenAlonesHytaleLauncher</RootNamespace>
|
||||
<AssemblyName>IveBeenAlone%27s Hytale Launcher</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<SignManifests>false</SignManifests>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>hytale.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\hytale_100.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft .NET Framework 4.7.2 %28x86 and x64%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="hytale.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
25
IBAHytaleLauncher.sln
Normal file
25
IBAHytaleLauncher.sln
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.14.36811.4
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "IBAHytaleLauncher", "IBAHytaleLauncher.csproj", "{420BC3CD-FE22-432A-82EB-DA5DEADBAB5F}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{420BC3CD-FE22-432A-82EB-DA5DEADBAB5F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{420BC3CD-FE22-432A-82EB-DA5DEADBAB5F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{420BC3CD-FE22-432A-82EB-DA5DEADBAB5F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{420BC3CD-FE22-432A-82EB-DA5DEADBAB5F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B3397E7C-5E38-4B04-B20E-AF4E63184167}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
22
Program.cs
Normal file
22
Program.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace HelloWorld
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Properties/AssemblyInfo.cs
Normal file
33
Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("IveBeenAlone's Hytale Launcher")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("IveBeenAlone")]
|
||||
[assembly: AssemblyProduct("IveBeenAlone's Hytale Launcher")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2026")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("420bc3cd-fe22-432a-82eb-da5deadbab5f")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("2.8.13.0")]
|
||||
[assembly: AssemblyFileVersion("2.8.13.0")]
|
||||
73
Properties/Resources.Designer.cs
generated
Normal file
73
Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,73 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace IveBeenAlonesHytaleLauncher.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("IveBeenAlonesHytaleLauncher.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap hytale_100 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("hytale_100", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
124
Properties/Resources.resx
Normal file
124
Properties/Resources.resx
Normal file
@@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="hytale_100" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\hytale_100.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
26
Properties/Settings.Designer.cs
generated
Normal file
26
Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace IveBeenAlonesHytaleLauncher.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.14.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Properties/Settings.settings
Normal file
7
Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
BIN
Resources/hytale_100.png
Normal file
BIN
Resources/hytale_100.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.9 KiB |
BIN
hytale.ico
Normal file
BIN
hytale.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
Reference in New Issue
Block a user