Merge pull request #186 from realffqq/dev

fix: use proper pixel format for the minimap
This commit is contained in:
Tropical
2026-03-11 10:27:39 -05:00
committed by GitHub

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@@ -79,7 +79,7 @@ void Minimap::reloadColours()
int b = ((color) & 0xff) * br / 255;
// 4J - changed byte order to save having to reorder later
#if ( defined _DURANGO || defined _WIN64 || __PSVITA__ )
#if ( defined _DURANGO || defined _WIN64 || __PSVITA__ || __linux__ )
LUT[i] = 255 << 24 | b << 16 | g << 8 | r;
#elif defined _XBOX
LUT[i] = 255 << 24 | r << 16 | g << 8 | b;