mirror of
https://github.com/BluTac10/Xbox-Neo.git
synced 2026-05-22 19:05:04 +00:00
feat: Mesa biomes feat: changed world generation according to java fix: swamp hut changed to spruce
64 lines
1.1 KiB
C++
64 lines
1.1 KiB
C++
#include "stdafx.h"
|
|
#include "net.minecraft.world.level.biome.h"
|
|
#include "IntCache.h"
|
|
#include "DeepOceanLayer.h"
|
|
|
|
DeepOceanLayer::DeepOceanLayer(int64_t seed, shared_ptr<Layer> parent) : Layer(seed)
|
|
{
|
|
this->parent = parent;
|
|
}
|
|
|
|
intArray DeepOceanLayer::getArea(int xo, int yo, int w, int h)
|
|
{
|
|
int i = xo - 1;
|
|
int j = yo - 1;
|
|
int k = w + 2;
|
|
int l = h + 2;
|
|
intArray aint = this->parent->getArea(i, j, k, l);
|
|
intArray aint1 = IntCache::allocate(w * h);
|
|
|
|
for (int i1 = 0; i1 < h; ++i1)
|
|
{
|
|
for (int j1 = 0; j1 < w; ++j1)
|
|
{
|
|
int k1 = aint[j1 + 1 + (i1 + 1 - 1) * (w + 2)];
|
|
int l1 = aint[j1 + 1 + 1 + (i1 + 1) * (w + 2)];
|
|
int i2 = aint[j1 + 1 - 1 + (i1 + 1) * (w + 2)];
|
|
int j2 = aint[j1 + 1 + (i1 + 1 + 1) * (w + 2)];
|
|
int k2 = aint[j1 + 1 + (i1 + 1) * k];
|
|
int l2 = 0;
|
|
|
|
if (k1 == 0)
|
|
{
|
|
++l2;
|
|
}
|
|
|
|
if (l1 == 0)
|
|
{
|
|
++l2;
|
|
}
|
|
|
|
if (i2 == 0)
|
|
{
|
|
++l2;
|
|
}
|
|
|
|
if (j2 == 0)
|
|
{
|
|
++l2;
|
|
}
|
|
|
|
if (k2 == 0 && l2 > 3)
|
|
{
|
|
aint1[j1 + i1 * w] = Biome::deepOcean->id;
|
|
}
|
|
else
|
|
{
|
|
aint1[j1 + i1 * w] = k2;
|
|
}
|
|
}
|
|
}
|
|
|
|
return aint1;
|
|
}
|