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Update README.md
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@@ -21,7 +21,9 @@ void minecraft_mod(Minecraft* minecraft) {
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}
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```
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Create a thread and include ANYTHING from ../Minecraft/Client, and manipulate anything under the Minecraft class or it's members.
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Create a thread and include ANYTHING from ../Minecraft.Client/, and manipulate anything under the Minecraft class or it's members inside the new thread.
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Post init stuff can be done before the thread, but you should read the code to understand it's limitations at this stage.
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You will need to use the same compiler to compile the mod as you compiled the fork.
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