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slabs, fences, doors from TU25
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@@ -95,7 +95,7 @@ bool PineFeature::place(Level *level, Random *random, int x, int y, int z)
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for (int hh = 0; hh < treeHeight - 1; hh++)
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{
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int t = level->getTile(x, y + hh, z);
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if (t == 0 || t == Tile::leaves_Id) placeBlock(level, x, y + hh, z, Tile::treeTrunk_Id, TreeTile::DARK_TRUNK);
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if (t == 0 || t == Tile::leaves_Id) placeBlock(level, x, y + hh, z, Tile::treeTrunk_Id, TreeTile::SPRUCE_TRUNK);
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}
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return true;
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