mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/GabsPuNs-MinecraftConsoles.git
synced 2026-05-21 23:56:50 +00:00
Migrate window class registration and window creation to Unicode APIs
This commit is contained in:
@@ -17,13 +17,11 @@ private:
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//bool m_bHasAudio;
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ArchiveFile *m_archiveFile;
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public:
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using AbstractTexturePack::getResource;
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DLCTexturePack(DWORD id, DLCPack *pack, TexturePack *fallback);
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~DLCTexturePack();
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// ~DLCTexturePack();
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virtual wstring getResource(const wstring& name);
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virtual DLCPack * getDLCPack();
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@@ -36,6 +34,7 @@ public:
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IXACT3WaveBank *m_pStreamedWaveBank;
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IXACT3SoundBank *m_pSoundBank;
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#endif
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protected:
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//@Override
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void loadIcon();
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@@ -11,76 +11,19 @@ FileTexturePack::FileTexturePack(DWORD id, File *file, TexturePack *fallback) :
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void FileTexturePack::unload(Textures *textures)
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{
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#if 0
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super.unload(textures);
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try {
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if (zipFile != null) zipFile.close();
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}
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catch (IOException ignored)
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{
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}
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zipFile = null;
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#endif
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}
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InputStream *FileTexturePack::getResourceImplementation(const wstring &name) //throws IOException
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{
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#if 0
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loadZipFile();
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ZipEntry entry = zipFile.getEntry(name.substring(1));
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if (entry == null) {
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throw new FileNotFoundException(name);
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}
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return zipFile.getInputStream(entry);
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#endif
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return nullptr;
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}
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bool FileTexturePack::hasFile(const wstring &name)
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{
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#if 0
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try {
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loadZipFile();
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return zipFile.getEntry(name.substring(1)) != null;
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} catch (Exception e) {
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return false;
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}
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#endif
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return false;
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}
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void FileTexturePack::loadZipFile() //throws IOException
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{
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#if 0
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if (zipFile != null) {
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return;
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}
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zipFile = new ZipFile(file);
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#endif
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}
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bool FileTexturePack::isTerrainUpdateCompatible()
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{
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#if 0
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try {
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loadZipFile();
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Enumeration<? extends ZipEntry> entries = zipFile.entries();
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while (entries.hasMoreElements()) {
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ZipEntry entry = entries.nextElement();
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if (entry.getName().startsWith("textures/")) {
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return true;
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}
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}
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} catch (Exception ignored) {
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}
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boolean hasOldFiles = hasFile("terrain.png") || hasFile("gui/items.png");
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return !hasOldFiles;
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#endif
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return false;
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}
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@@ -24,9 +24,6 @@ public:
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//@Override
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bool hasFile(const wstring &name);
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private:
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void loadZipFile(); //throws IOException
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public:
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bool isTerrainUpdateCompatible();
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};
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@@ -515,7 +515,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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break;
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default:
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return DefWindowProc(hWnd, message, wParam, lParam);
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return DefWindowProcW(hWnd, message, wParam, lParam);
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}
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break;
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case WM_PAINT:
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@@ -572,7 +572,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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else if (vk == VK_MENU)
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vk = (lParam & (1 << 24)) ? VK_RMENU : VK_LMENU;
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g_KBMInput.OnKeyDown(vk);
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return DefWindowProc(hWnd, message, wParam, lParam);
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return DefWindowProcW(hWnd, message, wParam, lParam);
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}
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case WM_KEYUP:
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case WM_SYSKEYUP:
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@@ -670,7 +670,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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}
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break;
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default:
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return DefWindowProc(hWnd, message, wParam, lParam);
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return DefWindowProcW(hWnd, message, wParam, lParam);
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}
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return 0;
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}
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@@ -682,23 +682,23 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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//
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ATOM MyRegisterClass(HINSTANCE hInstance)
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{
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WNDCLASSEX wcex;
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WNDCLASSEXW wcex;
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wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.cbSize = sizeof(WNDCLASSEXW);
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wcex.style = CS_HREDRAW | CS_VREDRAW;
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wcex.lpfnWndProc = WndProc;
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wcex.cbClsExtra = 0;
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wcex.cbWndExtra = 0;
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wcex.hInstance = hInstance;
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wcex.hIcon = LoadIcon(hInstance, "Minecraft");
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wcex.hIcon = LoadIconW(hInstance, L"Minecraft");
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wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
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wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wcex.lpszMenuName = "Minecraft";
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wcex.lpszClassName = "MinecraftClass";
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wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_MINECRAFTWINDOWS));
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wcex.lpszMenuName = L"Minecraft";
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wcex.lpszClassName = L"MinecraftClass";
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wcex.hIconSm = LoadIconW(wcex.hInstance, MAKEINTRESOURCE(IDI_MINECRAFTWINDOWS));
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return RegisterClassEx(&wcex);
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return RegisterClassExW(&wcex);
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}
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//
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@@ -718,8 +718,8 @@ BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
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RECT wr = {0, 0, g_rScreenWidth, g_rScreenHeight}; // set the size, but not the position
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AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE); // adjust the size
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g_hWnd = CreateWindow( "MinecraftClass",
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"Minecraft",
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g_hWnd = CreateWindowW( L"MinecraftClass",
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L"Minecraft",
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WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT,
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0,
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