Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -34,7 +34,7 @@ void DLCGameRulesHeader::addData(PBYTE pbData, DWORD dwBytes)
// Init values.
int version_number;
byte compression_type;
BYTE compression_type;
wstring texturepackid;
// Read Datastream.