Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -207,7 +207,7 @@ bool SQRNetworkPlayer::HasSmallIdConfirmed()
return ( m_flags & SNP_FLAG_SMALLID_CONFIRMED );
}
// To confirm to the host that we are ready, send a single byte with our small id.
// To confirm to the host that we are ready, send a single BYTE with our small id.
void SQRNetworkPlayer::ConfirmReady()
{
SendInternal(&m_ISD, sizeof(InitSendData), e_flag_AckNotRequested);