Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -36,7 +36,7 @@ UIScene_FurnaceMenu::UIScene_FurnaceMenu(int iPad, void *_initData, UILayer *par
m_slotListIngredient.addSlots(FurnaceMenu::INGREDIENT_SLOT, 1);
m_slotListResult.addSlots(FurnaceMenu::RESULT_SLOT, 1);
app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_FORGING);
app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_FURNACE);
delete initData;
}