Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -1100,7 +1100,7 @@ bool ServerLevel::addGlobalEntity(shared_ptr<Entity> e)
return false;
}
void ServerLevel::broadcastEntityEvent(shared_ptr<Entity> e, byte event)
void ServerLevel::broadcastEntityEvent(shared_ptr<Entity> e, BYTE event)
{
shared_ptr<Packet> p = std::make_shared<EntityEventPacket>(e->entityId, event);
server->getLevel(dimension->id)->getTracker()->broadcastAndSend(e, p);