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Use BYTE Win Typedef instead of byte typedef from Minecraft.World
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@@ -36,7 +36,7 @@ public:
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int xa, ya, za;
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int type;
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int data;
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byte yRot,xRot; // 4J added
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BYTE yRot,xRot; // 4J added
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private:
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void _init(shared_ptr<Entity> e, int type, int data, int xp, int yp, int zp, int yRotp, int xRotp );
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