Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -433,7 +433,7 @@ bool Animal::canMate(shared_ptr<Animal> partner)
return isInLove() && partner->isInLove();
}
void Animal::handleEntityEvent(byte id)
void Animal::handleEntityEvent(BYTE id)
{
if (id == EntityEvent::IN_LOVE_HEARTS)
{