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Use BYTE Win Typedef instead of byte typedef from Minecraft.World
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@@ -84,7 +84,7 @@ class ClipChunk;
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typedef arrayWithLength<double> doubleArray;
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typedef array2DWithLength<double> coords2DArray;
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typedef arrayWithLength<byte> byteArray;
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typedef arrayWithLength<BYTE> byteArray;
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typedef arrayWithLength<char> charArray;
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typedef arrayWithLength<short> shortArray;
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typedef arrayWithLength<int> intArray;
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