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Use BYTE Win Typedef instead of byte typedef from Minecraft.World
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@@ -264,7 +264,7 @@ void BiomeSource::getBiomeIndexBlock(byteArray& biomeIndices, int x, int z, int
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intArray result = zoomedLayer->getArea(x, z, w, h);
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for (int i = 0; i < w * h; i++)
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{
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biomeIndices[i] = static_cast<byte>(result[i]);
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biomeIndices[i] = static_cast<BYTE>(result[i]);
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}
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}
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