Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -264,7 +264,7 @@ void BiomeSource::getBiomeIndexBlock(byteArray& biomeIndices, int x, int z, int
intArray result = zoomedLayer->getArea(x, z, w, h);
for (int i = 0; i < w * h; i++)
{
biomeIndices[i] = static_cast<byte>(result[i]);
biomeIndices[i] = static_cast<BYTE>(result[i]);
}
}