Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -8,7 +8,7 @@ void BlockReplacements::staticCtor()
{
for (int i = 0; i < 256; i++)
{
byte b = static_cast<byte>(i);
BYTE b = static_cast<BYTE>(i);
if (b != 0 && Tile::tiles[b & 0xff] == nullptr)
{
b = 0;