Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -47,7 +47,7 @@ void ComplexItemDataPacket::write(DataOutputStream *dos) //throws IOException
dos->writeShort(itemId);
dos->writeUnsignedShort(data.length);
byteArray ba( (byte*)data.data, data.length );
byteArray ba( (BYTE*)data.data, data.length );
dos->write(ba);
}