Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -10,7 +10,7 @@ void ConsoleSaveFileConverter::ProcessSimpleFile(ConsoleSaveFile *sourceSave, Fi
DWORD numberOfBytesRead = 0;
DWORD numberOfBytesWritten = 0;
byte *data = new byte[sourceFileEntry->getFileSize()];
BYTE *data = new BYTE[sourceFileEntry->getFileSize()];
// Read from source
sourceSave->readFile(sourceFileEntry, data, sourceFileEntry->getFileSize(), &numberOfBytesRead);