Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -19,7 +19,7 @@ _MapDataMappings::_MapDataMappings()
#ifndef _DURANGO
ZeroMemory(xuids,sizeof(PlayerUID)*MAXIMUM_MAP_SAVE_DATA);
#endif
ZeroMemory(dimensions,sizeof(byte)*(MAXIMUM_MAP_SAVE_DATA/4));
ZeroMemory(dimensions,sizeof(BYTE)*(MAXIMUM_MAP_SAVE_DATA/4));
}
int _MapDataMappings::getDimension(int id)
@@ -84,7 +84,7 @@ _MapDataMappings_old::_MapDataMappings_old()
#ifndef _DURANGO
ZeroMemory(xuids,sizeof(PlayerUID)*MAXIMUM_MAP_SAVE_DATA);
#endif
ZeroMemory(dimensions,sizeof(byte)*(MAXIMUM_MAP_SAVE_DATA/8));
ZeroMemory(dimensions,sizeof(BYTE)*(MAXIMUM_MAP_SAVE_DATA/8));
}
int _MapDataMappings_old::getDimension(int id)