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Use BYTE Win Typedef instead of byte typedef from Minecraft.World
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@@ -189,7 +189,7 @@ int EmptyLevelChunk::getBlocksAndData(byteArray data, int x0, int y0, int z0, in
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}
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Arrays::fill(data, p, p + len, (byte) 0);
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Arrays::fill(data, p, p + len, (BYTE) 0);
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return len;
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}
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