Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -55,12 +55,12 @@ FileInputStream::~FileInputStream()
CloseHandle( m_fileHandle );
}
//Reads a byte of data from this input stream. This method blocks if no input is yet available.
//Reads a BYTE of data from this input stream. This method blocks if no input is yet available.
//Returns:
//the next byte of data, or -1 if the end of the file is reached.
//the next BYTE of data, or -1 if the end of the file is reached.
int FileInputStream::read()
{
byte byteRead = 0;
BYTE byteRead = 0;
DWORD numberOfBytesRead;
BOOL bSuccess = ReadFile(