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https://git.huckle.dev/Huckles-Minecraft-Archive/GabsPuNs-MinecraftConsoles.git
synced 2026-07-10 17:48:10 +00:00
Use BYTE Win Typedef instead of byte typedef from Minecraft.World
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@@ -38,7 +38,7 @@ void HellFlatLevelSource::prepareHeights(int xOffs, int zOffs, byteArray blocks)
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block = Tile::netherRack_Id;
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}
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blocks[xc << 11 | zc << 7 | yc] = static_cast<byte>(block);
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blocks[xc << 11 | zc << 7 | yc] = static_cast<BYTE>(block);
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}
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}
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}
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@@ -60,7 +60,7 @@ void HellFlatLevelSource::buildSurfaces(int xOffs, int zOffs, byteArray blocks)
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{
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if( z - random->nextInt( 4 ) <= 0 || xOffs < -(m_XZSize/2) )
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{
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blocks[offs] = static_cast<byte>(Tile::unbreakable_Id);
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blocks[offs] = static_cast<BYTE>(Tile::unbreakable_Id);
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blockSet = true;
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}
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}
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@@ -68,7 +68,7 @@ void HellFlatLevelSource::buildSurfaces(int xOffs, int zOffs, byteArray blocks)
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{
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if( x - random->nextInt( 4 ) <= 0 || zOffs < -(m_XZSize/2))
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{
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blocks[offs] = static_cast<byte>(Tile::unbreakable_Id);
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blocks[offs] = static_cast<BYTE>(Tile::unbreakable_Id);
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blockSet = true;
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}
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}
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@@ -76,7 +76,7 @@ void HellFlatLevelSource::buildSurfaces(int xOffs, int zOffs, byteArray blocks)
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{
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if( z + random->nextInt(4) >= 15 || xOffs > (m_XZSize/2))
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{
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blocks[offs] = static_cast<byte>(Tile::unbreakable_Id);
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blocks[offs] = static_cast<BYTE>(Tile::unbreakable_Id);
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blockSet = true;
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}
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}
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@@ -84,7 +84,7 @@ void HellFlatLevelSource::buildSurfaces(int xOffs, int zOffs, byteArray blocks)
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{
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if( x + random->nextInt(4) >= 15 || zOffs > (m_XZSize/2) )
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{
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blocks[offs] = static_cast<byte>(Tile::unbreakable_Id);
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blocks[offs] = static_cast<BYTE>(Tile::unbreakable_Id);
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blockSet = true;
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}
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}
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@@ -93,11 +93,11 @@ void HellFlatLevelSource::buildSurfaces(int xOffs, int zOffs, byteArray blocks)
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if (y >= Level::genDepthMinusOne - random->nextInt(5))
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{
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blocks[offs] = static_cast<byte>(Tile::unbreakable_Id);
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blocks[offs] = static_cast<BYTE>(Tile::unbreakable_Id);
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}
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else if (y <= 0 + random->nextInt(5))
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{
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blocks[offs] = static_cast<byte>(Tile::unbreakable_Id);
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blocks[offs] = static_cast<BYTE>(Tile::unbreakable_Id);
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}
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}
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}
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@@ -115,7 +115,7 @@ LevelChunk *HellFlatLevelSource::getChunk(int xOffs, int zOffs)
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// 4J - now allocating this with a physical alloc & bypassing general memory management so that it will get cleanly freed
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int chunksSize = Level::genDepth * 16 * 16;
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byte *tileData = static_cast<byte *>(XPhysicalAlloc(chunksSize, MAXULONG_PTR, 4096, PAGE_READWRITE));
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BYTE *tileData = static_cast<BYTE *>(XPhysicalAlloc(chunksSize, MAXULONG_PTR, 4096, PAGE_READWRITE));
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XMemSet128(tileData,0,chunksSize);
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byteArray blocks = byteArray(tileData,chunksSize);
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// byteArray blocks = byteArray(16 * level->depth * 16);
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